BattleBob > Single (1P) Mode > Stats
Stats
As of BattleBob Version 4.0, BattleBob has featured a number of stats that effect gameplay in a variety of ways. Many stats check and balance each other, letting players potentially build defenses against certain types of damage.
There are 18 different stats in BattleBob as of BattleBob Version 4.2. Most of them directly influence values such as damage in BattleBob but others are a little more complex, effecting values such as probabilities and percentages.
In Standard and Double modes, players default to having all 0s in all of their stats, to make the game evenly balanced and fair for all players. These stats can all be altered by Status Effects, however. Certain weapons may possess passive states that will effect the player's stats, or through other means a player may be inflicted with a status effect that will alter their stats temporarily.
In Single Player Mode, players' stats grow as they level up. Each time the player levels up, they receive 75 stat points. How these stats are distributed depends on what class the player is outfitted with. Leveling Classes also earns the player more stat points per level. Most Artifacts also increase the player's stats in some way.
List of Stats in BattleBob
- Vitality
- Appetite
- Strength
- Defense
- Technique
- Constitution
- Charisma
- Reflex
- Magic
- Wisdom
- Spirit
- Resiliance
- Mind
- Fortitude
- Accuracy
- Evasion
- Resistance
- Luck