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Double (4P) Mode

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BattleBob > Double (4P) Mode > Introduction

Team Battle Mode



Double Mode was added in BattleBob Version 2.5 and continued to receive new features until BattleBob Version 3.0. Double Mode is a Team Battle gameplay mode where four players face each other in 2 vs 2 matches.


In Double Mode, Players 1 and 2 form a team (Team 1) and Players 3 and 4 form the other team (Team A). Taking note of this, if the teams the players are on matter to them, they should carefully consider their login order, or use a Double Mode specific function and specify a number after the `login script call to log into a specific position.


Once all players are logged in, the turn order will be determined by a random player being chosen to go first. Once the player who goes first is determined, the second turn is given to the first player on the opposing team, the third turn is given to the first player's team-mate, and the last turn is given to the second player on the opposing team.


At the start of battle, both teams are given the Starting HP as their team's overall health, meaning that each member on the team gets half of the starting HP (so if the starting HP is 100, each member on the teams has 50 HP.) Team Battles offer a number of new functions that differ from other game modes, namely allowing the players to interact with their team-mates in helpful ways.


For more information on how commands differ in Double Mode, read the article on Team Functions.