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Post by MaverickZero on Mar 11, 2007 3:53:30 GMT -5
with the old version? LOL! Near all of his gold trims are deleted.
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Post by Fusion on Mar 12, 2007 9:42:51 GMT -5
I notice a mistake on Maverick Zero that even Capcom made. Zero never origianlly had boobies. They were added when Sigma had him rebuilt in X2. It's okay. Even Capcom made that mistake in the MMX4 flash back. Just look at Zero's sprites in X1 and You'll see that I'm right. Zero's MMX1 Artwork had the chest globes. They weren't put on his sprite for some reason.
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Post by MaverickZero on Mar 21, 2007 14:29:01 GMT -5
3 new sprites! YAY! Magma bahamut. A feared maverick... Giga bahamut, the hyper form of Bahamut. he only uses this form when he is fighting someone strong or is annoyed. Bahamut Z. The ultimate form of Magma bahamut, when he is extremely annoyed or fight someone with a amazing power he uses this form.. VERY deadly... comment them to ribbons! Oh no that is mantisk line, comment them to maverick!
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Post by MasterOmegaX on Mar 21, 2007 17:19:09 GMT -5
So giga he grows wings, and final he gets these blue dots? Well, its an okay frankenstein, keep trying.
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Post by Miguel on Mar 21, 2007 17:49:43 GMT -5
You should try to change Bahamut Z so it looks way more different from Giga Bahamut. Other wise, can you say "frankenstine"?
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Post by MaverickZero on Mar 22, 2007 5:18:07 GMT -5
ok. I want to change him... But it is not very easy.
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Post by Professor Fann on Mar 22, 2007 9:40:45 GMT -5
Oh, please do change. At least more than just blue dots for ultimate Bahamut.
All of them - Lenient - 92/100
Non- Lenient Mode - 42/100.
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Post by MaverickZero on Mar 22, 2007 10:21:22 GMT -5
yes ok... -_- I wanted to create Bahamut Z with even more blue dots. But I hasn't enough time.
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Post by Miguel on Mar 22, 2007 13:46:48 GMT -5
Maybe if you gave Bahamut Z a more beastly head and an evil-looking aura? Or maybe if Bahamut Z walked on all fours?
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Post by Professor Fann on Mar 22, 2007 21:18:26 GMT -5
A strong review is what you want and a strong review is what you get.
Now looking at your level of development, I looked through your samples of works. In my opinion, basically what you have done so far is the general basics of sprite artists. You've done well with the managing of sprtie pixels here and there.
A slightly more advanced level - the Bahamut armours (or whatever you want to call it), in my opinion, are less impressive than the Armageddon sheet sprites. That's becuase you only just adjusted some wings and colour styles. Armageddon, I see is a misture of Duo's sprites, Tenguman's weapon and Swordman's leg. Good, you've got creativity.
However, I was more pleased with the sprites of Zero's original body. Very accurate and detailed, although the inital one of grey shoulders were wrong but you fixed it, and I'm equally impressed with the originality of your motive. Trying to make a modern X4 sprite-based look for the original Zero body is something I've never seen before.
Now, heading on to a MORE advanced level, the similarity between all three of these sprites are that they lack a real purpose. sure, you just want to show that you can sprite. That's good. But just exactly where does that lead to imrpving your thinking of creativity? The Rating System is designed to make people think mored original, reasonable, acceptable ideas. Brainpower is the field of growth now, and you must take actions to do.
So what exactly is the purpose of those characters? None, because there is no practical situation there. The practical situation here is needed to be one that's mobile, constantly moving forward. What do you want to talk about original Zero sprites? What do you wnat to show? I see nothing, the atmosphere for that sprite is very static and there's a lack of running events or sequences which can lead to your creative growth.
Usually that is why I prefer that sprites be applied more in a plot-based situation. The environemnt is constantly changing adn your character must move forward. Moving forward not only by personality, but also the purpose of the situation and what is his role in that case? Can he contribute anything? That is where the more specific details come in.
There's explosions, and there should be those flashing lights that affect the dimming of body colour scheme. Movement bit by bit can change expression. The purpose of the case, say a battle, what kind of battle? Plasma guns? Swords? Where are hisabilities? What can he do? All those must be taken into consideration.
I don't mind to see you sprite just to show as sheets, but preferably you inform us a theoretical mobile moving situation where you can instil the theme of his existence, the purpose of his accessories, the growth of his personality. This isn't just about creating lifes, you are creating a specific world of imaginary things and events which can move your brain to think more and be more creative. This is also as though you are sharing a life with a real individual. Don't you want the best for your creation? Isn't he like a child of yours, whom you love and care for so much? Sprite characters can be like that, all you need is to take that effort.
Hopefully this post can inspire you forward, just as it has inspired Matt engarde and some others I know on other forum sites.
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Post by MaverickZero on Mar 23, 2007 5:31:09 GMT -5
thanks. I am modifying the Zero sheet more when I get a other buster form a FZboard friend of mine. EDIT: this one is made 5 days ago, Rio fixed the legs.
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Post by Professor Fann on Mar 23, 2007 11:35:53 GMT -5
Ah yes, that's good. The light shading on the boot cuts it all good.
Lenient - 84/100
Non-Lenient - 39/100
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Post by MaverickZero on Mar 23, 2007 14:04:18 GMT -5
and the role my characters play, I need them for my comic and I like to sprite.
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Post by Miguel on Mar 23, 2007 17:43:27 GMT -5
So you're saying sll the characters you present here will show up somewhere along the line in your comic? And Msiafanwriter (long name, have you considered coming up with a shorter version?), don't you notice some other areas he needs to improve on? Outside of spriting, involving his english or grammar or english? Hint hint.
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Post by Professor Fann on Mar 23, 2007 22:16:01 GMT -5
Everyone either calls me FanWriter, or MFW or FW. Even back on EraS, my dominant HQ.
I would prefer top notch English, no faulty gramme. Some people back on EraS still have faulty grammar, and to think they live in the United States...
As for other areas of improvement, I'll just say that improving the motive and theme and purpose for your creation can inspire one to correct even the slightest flaw. If not, I shall spot it. You also have to pour love into your creations - those are your hard work! Something like a loved one! That way, the sprites values will increase.
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