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Post by HZ on Apr 1, 2010 20:14:59 GMT -5
Here you can post a character from anywhere and make it into a Dissidia character. ...Yeah, it's essentially the Brawl Cameo Game but for Dissidia! Automatically making it different! Follow this format here: Name: (The name of the character, obviously) Fighting Style: (Describe their fighting style here.) Brave Attacks: (Any attacks they may have. Include the amount of hits per button press, any requirements before launching, Additional Effects, Brave-HP/Brave chains, etc. Don't worry about damage per strike.) HP Attacks (Same as Brave Attacks.) EX Mode: (Describe the character's EX Mode here.) EX Burst: (Describe the character's EX Burst here.) Exclusives: (Describe the characters Exclusive weapons/armor and what effects they may have. For example, "Brave Boost +20% on Dodge, Minor/Major Riposte effect" ) Stats: (Attack, Luck, Defense, (Initial) Bravery, CP and HP. This is optional. If you do take this step, write is as if your character is Level 1.) For those of you who are unfamiliar to Dissidia refer to this list for any info on additional abilities.Try to keep it fair. I don't think I need to say this, but I don't want to see characters like: "OMGTHISGUYISUBERHEKILLSUINSTANTLYWITHONEBUTTONPRESS!"
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Post by Xero Bloodline on Apr 7, 2010 15:35:32 GMT -5
Well, this was my idea, guess I better contribute... Name: Cyber BloodlineFighting Style: Sharp Brawler: Uses a mix of hand-to-hand combat and fluid sword strikes. Brave Attacks: Knuckle Up (ground): A punching combo consisting of an uppercut, an elbow strike, a backhand smash, and a haymaker cross punch. Wall Rush effect. Kirukaze (ground and midair): A three hit sword combo consisting of a horizontal slash, downward vertical slash, then a powerful upward diagonal slash. Chase effect. Quick Fix (ground): A fast roundhouse kick followed by a downward vertical slash. Short range, but Chase effect. Piercer Force (ground and midair): An energy charged dashing or diving kick. Wall Rush effect. Throw Cannon (midair): A swift energy beam. Medium range, low damage. Chase effect. HP Attacks: Blind Strike (ground and midair): Dashes past opponents slicing them multiple times in an instant. Charge for extra damage. Wall Rush effect. Shining Bomber (ground): Throws Kirukaze into the air, charging it with energy as it spins in multiple directions. Throws it at opponent engulfing them in a whirlwind of slashes and energy. Charge for extra damage. Azure Geyser (ground): Thrust hand to ground, firing pillars of energy from beneath opponent. Three levels of attack; press button repeatedly for three smaller pillars. Charge slightly for two medium-sized pillars. Charge fully for one large pillar. Blind Trigger (ground and midair): Slices several energy blades into the air several feet in front of him. Energy blades explodes when he snaps his fingers. Hard to get attack range right, but does excellent damage. EX Mode: Dark Angel Armor: Regen, Glide effect, and Ghostblade effect (all brave attacks include extra sword slashes, even the hand-to-hand ones). EX Burst: Lancer: Input commands as they scroll by the screen. Cyber assaults target with hand-to-hand combat while commands are being input. Perfect results in Lancer, firing several intertwining, piercing beams of energy into target. Failure to get a perfect results in Mako Cannon, a single piercing beam of energy for moderate damage. Exclusives: Kirukaze (lvl 1): Chase Brave damage +10%. Hikigane (lvl 50): Chase Brave damage + 20%. Kuroi Tenshi (lvl 90): Chase Brave damage + 30%. Amaterasu (lvl 100): Chase Brave damage +40%, minor Counterattack effect. Stats: (Yeah, not getting that creative. Sorry. ) Quotes: -When entering EX Mode: "That's it!!" -When initiating EX Burst: "This is how it's done!" -When at Critical HP: "Wait no wait damnit wait!" Entering Battle - "You sure you wanna do this?" - "Guess I've got time..." - "Tch, this is getting old." SpecificStan (WoL): Think you can outshine me? Firion: W-wait! I only get one sword?! Onion Knight: You're kinda full of yourself for a brat. Cecil: The shadow and the light? Nothing I can't handle. Bartz: Of course you'd want to mimic the best! Terra: Can't we talk about this? Over dinner, perhaps? Stickboy: A former soldier too? Don't disappoint! Squall: Pride only counts if you can back it up! Zidane: Hah, think you can steal my women? Tidus: Time to wake up, dreamboy. Shantotto: What, no oppone-OH! Didn't see ya, shorty! Garland: You've got answers, I'll beat 'em out of you if have to! Emperor: Never liked taking orders, not gonna start now! Cloud of Darkness: ...So, do you like jello...? (again, couldn't resist) Golbez: Shadow, light, and brothers? This story sounds familiar... Exdeath: You think you can stop me?! Kefka: Crazy's a good look for you, actually... Sephiroth: Oh ho, this is gonna be fun! Ultimecia: Think you've got time for a drink, sweetheart? Kuja: Hear that? I think your dirge is playing. Jecht: Loser buys the first round of drinks, got it? Gabranth: A dog of war can't judge me! Chaos: No holding back, gotta go all out!! Xero: *mockingly* "Try it, see what happens," hahaha!! Cyber: Tch...son of a.... Nightmare: How many times do I have to throw you out?! Majeh: Well this is an unexpected challenge... Nexus: Alright, you can test that power on me. Victory Quotes- "Did I say I was done beating on you?" - "*yawn* Time for a drink..." - "That was almost fun." - "C'mon, get up! You almost had me that time." - "I'll admit, I underestimated you..." - "A little too close that time...." Loss Quotes- "Son...of...a bitch..." - "Ok...I had that one coming...." - "When did you get that strong?" - "Not...done...yet....!" - "Screw this, where's the bar?"
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Post by Nightmare on Apr 8, 2010 0:45:53 GMT -5
Name: NightmareAlignment: Cosmos Fighting Style: Fusilier: Pelts opponents with a barrage of weak but quick attacks from multi-form weapons. Brave Attacks: Ground: - Gunslinger (ground) [Long Range] Draws both guns and unleashes a steady barrage of bullets, striking the opponent repeatedly for relatively low damage and slowly carrying them away. - Ascension Shot [Close Range] A quick gun shot at the ground that explodes and blows away the opponent. (Chase effect.) - Executioner [Close Range] Two quick slashes in an X pattern from one sword, followed by a quick high-damage point-blank gunshot that launches the opponent. (Wall Rush effect.) - Saber Synergy [Mid Range] Lunge forward with both swords drawn, then unleash a furious combo of sword swipes from both blades, before knocking the opponent away with a powerful swing from both swords. (Wall Rush effect.) - Reel Chain [Long Range] Extends a chain out ahead to snare opponents and draw them in. Great reach, but moves in a straight line. - O - Punishing Lance [Close Range] Brave links from Reel Chain. Once the enemy is drawn in, twirl a spear around to strike the opponent repeatedly, before bringing the spear up and slamming it down onto their head and driving them into the ground. (Wall Rush effect.)
- □ - Spear Dance [Close Range] HP links from Reel Chain. Knocks the opponent overhead with a strike from a spear, then juggles them in the air with repeated stabs, before hooking the opponent with one final stab and swinging them in an arc overhead and driving them into the ground. (Wall Rush effect.)
- Twister [Close Range] Twirls a spear in front of his body for a moment, dicing opponents and reflecting small projectiles. Can extend the length of the attack by tapping the button repeatedly. (Absorb effect.) - Chain Lance [Mid Range] Lunges forward with a spear to stab the opponent. If the initial stab connects, the spear explosively extends into a chain whip, launching the opponent off of the spearhead at high speed. (Wall Rush effect.) - Soaring Strike [Mid Range] Connects both swords into a single two-handed sword, then lunges forward to deliver a single, powerful upward hack. (Chase Effect, Wall Rush effect.) - □ - Nightmare Barrage [Mid Range] HP links from Soaring Strike. Juggles the opponent in the air with a barrage of many fast moving bullets from both guns, before flipping them into swords and delivering a powerful leaping slash from both blades at once. (Wall Rush effect.)
Air: - Gunslinger (air) [Long Range] Draws both guns and unleashes a steady barrage of bullets at a downward diagonal angle, striking the opponent repeatedly for relatively low damage and slowly carrying them away while suspending himself in the air momentarily. - Blade Tempest [Mid Range] Curls up in a ball with both swords in hand and somersaults toward the opponent, the last hit slamming them toward the ground. (Absorb effect, Wall Rush effect.) - Bullet Dive [Close Range] A quick spinning kick that traps the opponent beneath Nightmare (if it connects) before flipping upside down and spinning around with both guns outstretched, firing a barrage of bullets downward toward the opponent to rack up a number of hits before flipping back upright with a heel drop to send the opponent toward the ground (if it connects.) First kick doesn't need to hit to continue the attack. (Wall Rush effect on last kick.) - Snare Shot [Long Range] Throws both arms out to his sides, guns in hand, while firing a few shots. The bullets flare out, then home in on the opponent. (Chase Effect.) HP Attacks Ground: - Energy Pillar [Mid Range] Punch the ground, causing a trail of black energy to rip up along the ground in a line in front of him, erupting into a tall pillar at the edge of it's reach. - Illusion Slash [Close Range] A lunging cleave, followed by a barrage of swift slashes. (Wall Rush effect.) - Nightmare Bullet (ground) [Long Range] Fires a large shot that spins like a drill. Hold button to charge for added speed. - Wraith Slash [Mid Range] Connects his swords into a single two-handed sword and brings it down in a downward slash in front of him, the energy blowing off the sword knocking the opponent away. (Wall Rush effect.) Air: - Nightmare Bullet (air) [Long Range] Fires a large shot that spins like a drill. Hold button to charge for added speed. - Storm Lance [Mid Range] Rises into the air, twirling a spear overhead and releasing energy, slicing the opponent many times before launching them upward. (Wall Rush effect, Absorb effect.) EX Mode:Sage Form: Calls on his own hidden power. - Regen: Restores HP over time.
- Regeneration: Speeds up Regen while being attacked.
- Trick Shot: Gun moves do increased brave damage.
- Longinus: Spear moves have automatic guard crush.
EX Burst:Divine JudgmentNightmare fires a shot from his gun, the bullet piercing the opponent and shattering the screen. The O button must be pressed repeatedly to fill up a gauge while Nightmare rises the opponent in the air with energy swirling around them, dealing brave damage. At the end of the input, the enemy is suspended in the air by energy shackles around their ankles and wrists. Nightmare Barrage (if input is failed) Nightmare fires a barrage of bullets from his guns at the restrained opponent, followed by a single, large shot. Saint's Arrow (if input is perfect) Nightmare holds his guns out in the likeness of a bow and arrow. Purple energy flows between the guns and forms a giant energy bow, armed with an arrow. A pull of the trigger fires the energy from the weapons in the form of a massive arrow that rip through the air and digs into the restrained opponent. The arrow carries them into the sky, then curves around and slams them into the ground, the arrow erupting into the air in a massive pillar of energy as it crashes down. Exclusives: Weapons: Nightmare Pistols: Level 1+ Shadowmare Pistols: Level 50+ Sage Pistols: Level 92+ Van and Silve: Level 100 (Minor Counterattack effect.) Stats: Yeah, no... Assist:When called as an assist... Quote: "I'm on it." Ground Brave: Executioner Aerial Brave: Blade Tempest Ground HP: Nightmare Bullet Aerial HP: Storm Lance Quotes:-When entering EX Mode: "This is my power..!" -When initiating EX Burst: "That's enough!" -When at Critical HP: "Gotta keep it together..." Entering Battle- "I need to show restraint..." - "Can't lose control..." - "I'll end this quickly." - "It's not too late to surrender." - "I don't need any more blood on my hands..." - "You don't know what you've started." - "Leave me be." - "I'll fight if I must." - "Are you afraid?" - "I don't have time for this..." What Nightmare says vs... Stan: There are some places the light doesn't reach. Firon: What an impressive arsenal! Onion Knight: I never was good with kids... Cecil: It's too easy to fall into the darkness... Bartz: That, my friend, is a copy-cat... Terra: Is that power really your own..? Cloud: Stop looking back; focus on what's ahead. Squall: Do you prefer to be alone..? Zidane: You can't have my treasure... Tidus: I see past your mask. Shantotto: I actually feel tall... Garland: To turn on your comrades... Despicable. Emperor Mateus: I'm ruled only by ambition. Cloud of Darkness: What is your true form..? Golbez: Why do you shun the light? Exdeath: Such an empty heart... Kefka: How can you enjoy causing pain..? Sephiroth: You remind me of someone... Ultimecia: Don't tamper with something as precious as time... Kuja: There's nothing graceful about chaos. Jecht: A true champion would defend his light. Gabranth: You aren't the first to judge me. Kain: You must decide where your loyalties lie. Gilgamesh: Do you seek vengeance? Tifa: Awful bold, fighting unarmed. Laguna: Please take this seriously... Yuna: Fleeting peace is hardly worth the effort. Prishe: I feel your pain. Vaan: Open your eyes. Lightning: You've good taste in weaponry. Chaos: I've lived in chaos long enough. Feral Chaos: You're weak to succumb to the madness. Cyber: You too, cling to the past...? Nightmare: If only it were this easy... Xero: Let's see which of us is the scarier "Nightmare." Tri: You should take life more seriously. Majeh: You shouldn't play with fire... Vast: Too many are troubled by their dark side. Nexus: Being a hero or not isn't so black and white. Jack: How much of me have you seen? Shadobane: Have you become what you sought to destroy? Supremus: An aimless breeze... Ryunen: I won't lose my soul again. Sakuya: The night always comes to an end. Jack the Wooper: Now I've seen everything... Vinculum: You can't bring back the dead... Hyperion: We decide who we are. Zanjitsu: You're just all over the place... Cirda: You can't help everyone... Elna: Do you really have the stomach for this..? Xarion: Gods seem to be a dime a dozen these days... Trea: I always say "Quality over quantity." Marxineght: So similar, yet so different... Ryuae: Such cold indifference... Psi: So this is the twisted face of "darkness"... Remon: I can't blame you for your despondency... Victory Quotes- "You shouldn't have fought me." - "This was the logical outcome." - "I don't normally do this sort of thing..." - "Stay down." - "Remember this for future reference." - "That was too dangerous..." - "I can't keep being so reckless..." Loss Quotes- "Not... Here..." - "No... Not yet..." - "That was careless of me..." - "Not... As planned..." - "How could I let this happen..?" - "It's better this way..." - "Such power..."
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Post by Xero Bloodline on May 27, 2010 15:49:40 GMT -5
Well, since I'm not really in Dissidia, I guess I can tell you guys what I would have been like, had Square actually listened to my suggestions. Name: Xero BloodlineFighting Style: Blood Blade: Powers through opponents with a wide variety of sword techniques. Brave Attacks:Cross Smash (ground): A lunging horizonal slash followed by a powerful upward vertical slash. Chase Effect. Crimson Dance (ground): A swift upward-diagonal slash, followed by a hilt smash, spins around for a penetrating stab, then spins around again for a powerful horizontal slash. Wall Rush effect. First Blood (ground): Lunges forward for a powerful downward-diagonal slash, two horizontal slashes, then another powerful downward-diagonal slash. Wall Rush Effect. - □ Favorite Means of Death: HP link from First Blood. Press □ before final slash to stab opponent, pull blade up through opponents body, then slash again at the waste, letting both halves of their torso fall to the ground. (yeah, not really, but you know what I mean. ) Wall Rush effect. Bullet Swarm (ground and midair): Throws a barrage of three energy bullets towards opponent. Long range, decent homing. Press O repeatedly for up to three barrages. Chase effect. - □ Final Bullet: HP link from Bullet Swarm. If last barrage connects with opponent, press □ to fire one large energy blast at opponent for HP damage. Flashfyre (ground and midair): Flips above opponent and launches a large, slow moving fireball down upon opponent. Hits multiple times before exploding. Wall Rush effect. Laceration (midair): Lunges forward for a powerful horizontal slash. If it connects, press O repeatedly for swift horizontal slashes in quick succession, before opponent is knocked away by a devistating slash. Chase Effect. Wall Rush Effect. - □ Favorite Means of Death: HP link from Laceration. Press □ before final slash to stab opponent, pull blade up through opponents body, then slash again at the waste, letting both halves of their torso fall to the ground. (just like the other one, duh) Wall Rush effect. HP Attacks:Shatter Force (ground and midair): Charges energy in his right hand for a powerful, dashing punch. Slow start, but good range. Wall Rush effect. Bloody Darkness (ground and midair): Generates a black cloud several feet in front of him. If it connects, opponent receives one hit of brave damage from cloud, then Xero dashes through the cloud, striking with a lethal slash as he passes. Salvation's Demise (ground): Sword glows bright red, then thrusts it into the ground, creating a circular energy field around Xero (field expands horizontally a specific distance, expands vertically indefinitely). If opponent is anywhere inside the field, they are trapped and sent to the center of the field, above Xero's position. Xero teleports above opponent, then slams a massive ball of energy into the opponent, driving them to the ground. Absorb effect. Wall Rush effect. Slight delay before energy field activates. Flame Rush (ground): Sword glows orange, and thrusts blade into the ground, sending a shockwave of fire along the ground. If it connects with opponent, opponent is engulfed in flames for several hits of brave damage before exploding. Lightning Strike (ground): Sword glows yellow, charged with lightning, then strikes with a two handed horizontal slash, then stabs opponent, releasing charged lightning into opponent for several hits of brave damage before one final shock sends opponent flying. Wall Rush effect. Dimensional Thrashing (midair): Sword glows green, then blocks any incoming brave attacks. If block is successful, Xero teleports around his opponent several times, striking with his sword each time, before sending the opponent flying towards the ground with one final vertical smash. Wall Rush effect. EX Mode: Blood God: Ascends to the level of Blood God. Regen: Restores HP over time. Blood Lust: HP attacks restore HP. Bloody Rampage: Endure brave attacks without staggering. EX Burst: Cosmic Aura: Input commands as they appear on screen. Each correct input creates one energy-based Aura Clone of Xero, with up to five clones. Perfect results in each Aura Clone colliding into opponent with a different sword slash, followed by Xero delivering a massive Bullet Swarm from both hands at the same time. Failure to get a perfect results in each existing clone simultaneously colliding with a Shatter Force for moderate damage. Exclusives: Stryder (lvl 1): Wall Rush Brave Damage +10% Loveless (lvl 50): Wall Rush Brave Damage +25% Bloody Nightmare (lvl 90): Wall rush Brave Damage +35% Souless(lvl 100): Wall Rush Brave Damage +50%, Riposte effect. Stats: All stats 9001. Ok, really, not doing this this time either... Quotes: -When entering EX Mode: "Behold the Blood God!" -When initiating EX Burst: "Shut up, JUST DIE!!" -When at Critical HP: "Time to wrap this up..." Entering Battle - "Try it, see what happens." (yay classic Xero quote) - "Shall we dance...?" - "Heh, I got this." SpecificsStan (WoL): Let's see how bright that light is... Firon: Doesn't all that stuff get heavy? Onion Knight: Heh, kids.... Cecil: Careful, that's a fine line you're riding. Bartz: Don't you have anything to call your own? Terra: Well, you've got the power, I'll give you that much... Stickboy: Quit whining and get over yourself! Squall: I can respect someone trying to stand on their own. Zidane: Thief's gotta get caught sometime.... Tidus: You're way too happy, you know that? Shantotto: Well, this is a suprise... Garland: What kind of knight are you, anyway? Emperor Mateus: What makes you fit to rule me? Cloud of Darkness: A-are those things coming out of your...?! (couldn't resist) Golbez: Brothers can be a pain sometimes, huh? Exdeath: Death didn't stop me, why would the Void? Kefka: Stop laughing. It's annoying. Sephiroth: This fight's way overdue... (Actually had a bunch of idea for Sephiroth's, not listing them all) Ultimecia: Guess we've got all the time in the world. Kuja: Please, put on some damn pants! Jecht: Finally, a man-to-man fight! Gabranth: I've already served my sentence.... Chaos: Gods...are overrated... Cyber: Sparring time again already...? Xero: Just another groupie... Shadobane: How?! What are YOU doing here?! Nightmare: Hell hath no fury, remember? Majeh: Great, the last guy I wanted to run into... Tri: And I thought I was too relaxed... Nexus: "Hero" is a vague term these days. Victory Quotes:(Later)
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Post by Albireo on Oct 29, 2010 6:53:35 GMT -5
Name: Tri Ratjagon
Alignment: Harmony
Description: A boy who wields the destructive property of the power of origin. Although a god, is not yet complete. He is the brother to Vast, and son of Xarion.
Fighting Style: Regenerative Breaker - Has an array of braves that have defense break capabilities, as well as chains to help bring the enemy closer to Break status. Also he has regeneration. (Invoke a 0.75% hp regeneration per 2 seconds if not hit for 5 seconds)
Brave Attacks: Air and Ground- Black Impact: Short range, fast, if first hit hits, chains into a five hand-to-hand combo. Ends with wall rush. Can break blocks. -- Chain HP Multitude Smash: Chain into a powerful three slash attack.
Ground only - Kaneshige: Chargeable, keep stance and slice the opponent instantly. If charged, strikes multiple times. Wall rush. Full charged means defense break. Takes only a second to charge fully. Range is very forward, so has no sideways or upward capability. --Chain HP Finish Draw: A one strike draw move, where seeing the blade is possible.Just instantly deals HP damage in one stroke.
Air and Ground - Loaded Slash: A charged blade strike, however not chargeable, as it's charge time is only half a second, and done automatically. Dash a short distance and smash the target into the air. Chase. Breaks blocks. -- Chain Brv Blade Shot: Fire with the cannon of the cleaver to deal additional brave damage.
Air only- Eve and Cain: Barrage the opponent with a small rain of bullets. Midrange. --Chain HPDark Spectrum: Merge the guns into one and fire off a larger, more powerful shot.
Ground Only- Sinner's Apple: Anti-air attack. Fire off an array of shots up, or diagonally up. Takes a second to pull out the guns and point and shoot. --Chain HP: Dark Spectrum: Merge the guns into one and fire off a larger, more powerful shot.
Air and Ground- Chain Grapple: An attack that is useful for both moving and attacking. Whatever the chain hits, pulls Tri towards it. If it strikes an enemy, it deals low Brv damage. Cancels block. --Chain HP: Black Break: Grab enemy by throat, then charge a huge amount of black energy into the palm dealing multitudes of tiny Brave damage. Then ends with a giant black explosion. Wall Rush.
HP Attacks- Ground- - Dragon Tail: In a horizontal fashion, slash, and cover up to between mid and long range with a giant black blade moving in tandem with the slash. One second delay.
- Bash Dash: A dash attack that attacks with each bit of distance it covers. Ends with a charged Black Impact. Mid-range. --Chain Brv: -Black Impact: Break into Black Impact. --Chain HP: -Multitude Smash: Chain from Black Impact straight into another HP. Ends there.
Black Lash: Fast and powerful, but very close range. Upon use, sends enemy back with HP damage. After use has long delay. Works by expelling energy from every part of the body.
Aerial- - Dragon Impact: Mid-range, fast, powerful. A slight delay before use, ram right into and through the enemy, smashing them with a huge torrent of black energy as that is done. Wall rush. - Meteor Impact: A dashing punch attack that upon finish, expells small balls of black energy that chase the target for a short range. Wall rush. - Maximum Impact: A diving aerial punch that goes straight down. Fast, upon stop, creates a large shockwave. Maximum effect when hitting solid ground.
Air and Ground - Hades: Whip out a guitar and play. Send small dragon heads to attack the enemy and up to long range. If any of the dragons hit, the attack ends with countless more dragons that strike all at once, dealing HP damage.
EX Mode: Unleash Black Dragon - Regen+ (1% per 2 seconds) - Fleeting Dragon: All attacks move faster and have more range. - Returning Dragon: After being struck, press any attack button to recover instantly without delay.
EX Burst: - Infinite Impact: The final version of the Impact series, the last of which said to be able to destroy entire cities with easy. A set of commands appear on a music sheet. You have 1 second to complete four bars, 1 second each. First one- Strike with Kaneshige Second one- Fire with Eve and Cain Third one- Play Hades Fourth- Smash with the cleaver
Finishes with a powerful diving punch that ends in a black explosion.
Exclusives: - Lv1: Black Smasher Regen 0.5% hp per 5 seconds: A large black cleaver. Seems to be incomplete in form. - Lv50: Black Cleaver Regen 1% HP per 5 seconds: Seems to have more form than it's predecessor. - Lv90: Izanami 1.5% HP regen per 5 seconds: The completed form. - Lv100: Yin 2% HP regen per 5 seconds, Riposte. The manifestation of Tri's "Yin".
Stats: ... No thanks. But were he to have any, a concentration of power. Low brave.
Quotes- Stan: How's that hero thing going for you? Firon: And I thought I was loaded... Onion Knight: S'up? Cecil: So both our brothers are on "that" side eh?... Bartz: At least I make my own weapons... Terra: You always sound so nervous. Cloud: Big sword, big problems, lotsa angst. Squall: Don't lions usually travel in groups?... Zidane: I wonder if you can transform into a giant monkey... Tidus: You've got father issues too huh? Shantotto: Hello there magic midget.
Garland: You take this evil thing real seriously don't you? Emperor Mateus: You don't see classic schemeing despots often now don't you? Cloud of Darkness: You and Exdeath should get married at this rate... (With all that void talk I guess) Golbez: You seem like a nice guy. How'd you end up on that side? Exdeath: ... You're a tree?... Kefka: As long as you're not making puns... Sephiroth: I know someone who has a sword like that... Ultimecia: You know... I broke time once... Kuja: That's some... Bold fashion sense... Jecht: I've had enough of these father son issues for my lifetime... Gabranth: Damn, your accent is awesome.
Kain: I have to admit, nice helmet Gilgamesh: Isn't carrying all that a little... Tiring? Tifa: Nice pair of- I mean... Nevermind Laguna: Man, if only my dad was this cheery... Yuna: I think these numbers are pretty fair Prishe: And good day to you too Vaan: If I win, you show me that airship of yours kay? Lightning: Don't look so serious, it doesn't suit you
Chaos: Hehe... This is gonna be fun... Maybe...
Xero: A living legend eh? Well, let's see what you've got Nightmare: I don't recall my dreams taking this kind of form... Cyber: Sorry man, I don't drink. Majeh: That's quite an arsenal. Let's put it to the test. Nexus: Another hero-to-be? No thanks. Vast: Sorry, not interested in ruling. Sakuya: W-Why're you here?... Ryunen: Let's see who's the better dragon. Jack the Wooper: Nice shades. Vinculum: I'm really, really getting sick of father son issues... Zanjitsu: If this were a race, I'd have already lost... Himself: Oh look, me... Wait what? Cirda: Huh... Seems useful... Elna: It's hard to find nice girls these days... Xarion: You haven't changed one bit... Shadobane: I consume shadows you know Trea: What's with all these multi-weapon users...? Marxineght: Guess what...? Rending Saber Psi: Just another psychopath... That's boring Vinculum: I'm just glad my old man didn't become this crazy...
Victory Quotes "And that's that" "Done already huh?" "You owe me lunch" "Now that was fun. Up for another?" "I think I'll go sit back for a bit..." "See ya later"
Defeat Quotes "I demand a rematch..." "Gah, damn you" "I'm just... Tired" "Just not my day..."
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Post by Majeh on Oct 29, 2010 7:11:07 GMT -5
Name: Majeh
Fighting Style: Blazing Berserker: Attacks quickly, viciously, and unpredictably with a variety of weapons.
Brave Attacks: Ground:
Hell's Cross: Creates two katanas and does two quick slashes before crossing his arms and slashing with both in an X, throwing the enemy back.
Guilty Chain: Throws out a ball and chain at the enemy, then yanks them back towards him before quickly forming a scythe and slashing in a large upwards arc. {Chase effect.}
Hell Drive: Creates a circle of runes which he steps into, causing him to speed towards his enemy very quickly and punch them in the face, throwing them forward. {Wall Rush effect.}
Inferno Thrust: steps towards the enemy and creates a dao and does two quick slashes, before pulling back his arms and thrusting forward with a spear he quickly creates, launching the enemy forward. {Wall Rush effect.}
Sin and Punishment: Creates a longsword and slashes the enemy twice, throwing the sword aside with the second swing and throwing his fist into the enemy's jaw, launching them into the air.
-Hades' Fist: HP link from Sin and Punishment. Jumps into the air towards the enemy, creating a claymore and his dragon wings, passing through a circle of runes which propels him forward through his opponent, then circles around and passes through another circle of runes, repeating this 2 more times at different angles before flying right above the enemy and punching them down into the ground. {Wall Rush effect.}
Air:
Burning Retribution: Creates a naginata, slashing his foe twice before spinning and slashing in one large horizontal arc, knocking his opponent back. {Chase effect.}
Infernal Blades: Creates a knife and slashes with it, then slashes with an axe, then slashes with a wakizashi, then lifts his hands above his head and forms a massive tomahawk and swings it downward onto the enemy, throwing them towards the ground. {Wall Rush effect.}
-Fenrir's Fang: HP link from Infernal Blades. Pulls his hands back and creates a katana still in it's sheath, quickly slashing at the the enemy several times without visibly removing the katana from the sheath before suddenly pulling the sword out of the sheathe in a quick slash that throws the enemy forward. {Wall Rush effect.}
Damned Hammer: Punches the enemy twice before creating a warhammer and swinging it upward into his foe, launching them upward.
HP Attacks:
Ground:
Abaddon's Wrath: Rushes the enemy and pummels them with his fists before throwing an uppercut into their jaw, throwing them into the air with a pillar of fire rising up with the punch.
Azazel's Arsenal: Chargeable. Raises his hand into the air as his eyes and hand glows. After releasing he throws his hand into the ground, raining various weapons down on the enemy. Brave damage varies on charge length.
Air:
Death's Judgment: dashes into the enemy, creating a scythe and slashing the enemy with it, knocking them back before throwing his hand out, creating two blades which stab the enemy in the back and push him back towards Majeh before he pulls back the scythe and swings in a large downward arc, cutting the enemy and throwing them into the ground. {Wall Rush effect.}
EX Mode: Blazing Blood: Becomes engulfed in white fire. Adds extra damage to all brave attacks. Regen: Restores HP over time. Berserk: Can't stagger while attacking. Burning Wrath: Wall Rush bonus.
EX Burst: Devil's Fury: Tap O to fill the gauge that appears. He forms hundreds of blades around himself and his foe and begins grabbing blades one by one and quickly slashing the enemy with dozens of them, passing through circles of magic runes and increasing speed with every attack.
Shattering Steel: (If input is failed) Majeh knocks the enemy away and throws his hand out, causing the unused blades to all launch forward and stab at the enemy from all sides until there is a sphere of blade and steel surrounding them, then Majeh closes his hand and shouts "SHATTER!" causing all the blades to crack with a white light before exploding in a white inferno.
Fist of Beowulf: (If input is perfect) Majeh flies into the air and pulls his fist back, the blades and weapons all dissolving into white light and flying into Majeh's hand as a large circle of white runes forms in front of the enemy. Majeh then roars and flies forward throwing his fist forward into the circle and releasing all the blades at once into the circle, sending them all through at speed so high that the blades themselves only appear as a giant beam of light that engulfs and annihilates the enemy.
Exclusives: Berserker's Spirit: Level 1+ Demon's Soul: Level 50+ (Wall Rush Brave Damage 5%) Dragon's Heart: Level 92+ (Wall Rush Brave Damage 15%) God Slayer's will: Level 100 (Wall Rush Brave Damage 25%, EX critical boost)
Stats: If no one else is gonna do it...
Opening Battle Quotes:
Stan: Light or Darkness, it makes no difference! Firon: A fine collection. Can it compare? Onion Knight: Your 300 years too young to beat me... Cecil: That line is thinner than you think... Bartz: No blade to call your own? Terra: I'd prefer not to fight you, but... Cloud: Quit looking down and look your foe in the eye. Squall: You alone too? Zidane: A little thief isn't going to beat me. Tidus: That fake smile of yours is pathetic. Shantotto: Uhhh... Should I feel bad about this?
Garland: Fate won't hold me down. Emperor Mateus: Your a king of nothing. Cloud of Darkness: Can your darkness smother this flame? Golbez: You remind me of my brother... Exdeath: Go back to your void and burn! Kefka: You... You remind me of him... DIE. Sephiroth: Your no Hero... Ultimecia: Time holds no sway with me witch. Kuja: Dance with the devil when you go to meet him! Jecht: Your strong... Let's get started then! Gabranth: None save those I've wronged may judge me.
Chaos: I will never fall before the likes of you!
Kain: I'm not one to give out my trust so easily... Gilgamesh: ...Having more arms just gives me more to cut off. Tifa: L-Look miss, we can talk this out! Laguna: Jokers like you tend to get on my nerves... Yuna: You'll need more than that borrowed strength miss... Prishe: Life can be quite cruel, can't it? Vaan: It feels better to just ride on your own wings. Lightning: ...I seem to have no luck with women...
Tri: No matter how many you have... Will you be able to match my strength? Xero: The Bloody Nightmare? I should tread carefully... Cyber: Got something to drink? Nightmare: A Nightmare? We'll see about that! Vast: I've faced worse than you boy. Jack: Don't presume to know my problems, just get out of the way. Nexus: You've still got awhile to go before your a hero my friend. Elna: Hey, that guy isn't giving you too much trouble I hope? Ryunen: I've got alot to thank you for... But that doesn't mean I'll hold back! Marxineght: My fire burns far hotter than yours! Vinculum: Unable to let go and move on?... I can somewhat sympithize.... However-! Trea: You seem pretty good at the forge! Hyperion: ...Sounds like you've got alot of your own problems. Sakuya: ...Got any apples? Jack the Wooper: HEY! Gimme back my apple you little-! Supremus: A little wind isn't gonna be enough to stop me. Psi: You BASTARD.... I'll send you straight back to HELL! Shadobane: The future huh...? That's a scary thought for me... Ryuae: Here to kill me? Just because I'm not him doesn't mean it'll be easy! Majeh: I will never allow myself to lose against you...
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Post by Albireo on Oct 29, 2010 23:48:47 GMT -5
Name: Vast Ratjagon
Description: Tri's brother, although that is so, Vast and Tri are one person. Vast seems to be aware of this, unlike Tri. He is the embodiment of the original's ambition, he seeks to become complete and take over the world as it's new god.
Alignment: Chaos
Fighting Style: Sweeping Hunter- Nowhere is safe when Vast is on the field. His attacks cover large distances, and as a hunter, has an arsenal fit for it.
Brave Attacks: Air and Ground- White Strider: Fire off an acute white laser. Long range, fast, weak. Can be shot consecutively if repeatedly pressed.
-- HP Chain- Comet Strider: Combo with a large barrage of white lasers. -- Brv Chain- White Reprieve: Cause several white swords to fly and strike the target.
Air and Ground- Adam and Abel: Two revolvers, mid-range. wall rush. Unexpected power for a firearm. -- Brv Chain- Nail in the Coffin: Fire off one white sword, and shoot it's butt, inflicting brave damage as it is forced through.
Ground Only- Monohashi Zao: A nodachi. Slashing combo, close range. Moderate speed. Begins with a horizontal, then diagonal down, then vertical, the diagional up. -- HP Chain: Tsubame Gaeshi: An instant triple slash. Wall rush. Use right before last strike.
Ground Only- Reap: Swing scythe in a wide radius. Fast, between close to mid-range. Chase. -- Brv Chain: Sow: Swing scythe downward and smash enemy right into the ground. Heavy brave damage.
Ground Only- Faithful Soul: The revolvers double as daggers when transformed. A short and fast, but weak slashing combo followed by a shoulder barge. Wall Rush. -- HP Chain: White Barrel: Point blanc, shot straight to the head. Wall rush.
Air Only- Crescent Fall: Flip the scythe blade up into a large spear, a fast diving move that can run a fair distance. -- HP Chain: Tank Cannon: Upon impact, flip the blade all the way down to reveal a gun barrel. Fire an anti-tank equivalent shot point blanc.
HP Attacks
Air and Ground- Tiger Strider: Unlike the other Striders, is not a shooting attack. Erupt into a pillar of white energy, destroy all around in a radius. Can be charged for higher coverage. Best against enemies above or below.
Air and Ground- Limit Strider: A giant laser beam. That's about it. Can be charged for higher output. Range is set in. Can cross entire maps easily. Needs at least two seconds delay before it can be used.
Ground Only- Tiger's Fang: Fire off blade beams from the scythe. Can be charged to increase consecutive shots. Spreads with consecutive shots, limit is three shots.
Air Only- Zues: Play Zues, a violin. Summons white ethereal tigers to atttack. Is slow, but can't cover distances easily. However, if used in close range, can be very hard to get away.
Air and Ground- Tsubame Gaeshi Unlimited: Use Tsubame Gaeshi an innumerable number of times, slashing the area around him for a short time. Can move slowly while using.
EX Mode: Unleash White Tiger - Regen - Hunting Tiger Increased speed and lower delay times when enemy is further away. Maximum is halved delay times and double speed. - King Tiger The closer he is to the enemy, the higher power his attacks, furthered with limited endurance to brave attacks that increases as distance lowers. Maximum is double damage.
EX Burst: Unlimited Strider Unlimited Strider. Although doesn't have extreme power output all at once, is more of a reusable attack, and can be used consecutively with relative ease. This is because the attack itself is stored in large balls of white energy that can be manipulated. - Four Music bars like with Infinite Impact. - First Bar, Slash with Monohashi Zao/ use Tsubame Gaeshi - Second Bar, fire with Adam and Abel - Third Bar, play Zues - Fourth Bar, slash with scythe.
Finishes with countless orbs of white energy surrounding the target, and smashing them with countless Limited Striders from all sides.
Exclusives: - Lv1 White Scythe 5% Crtical rate: A white ethereal scythe. - Lv50 White Reaper 10% Critical rate: Seems to have more detail. - Lv90 Izanagi 15% Critical rate. Completed form. - Lv100 Yang 20% Critical rate, EXP to EX Force. The manifestation of Vast's "yang".
Stats: A lot on defense actually... High brave. Deals low damage.
Quotes- Stan: Light?... Just what is light? Firon: Don't bite more than you can chew. Onion Knight: Go home kid. Cecil: Light... Darkness... It's all the same to me. Bartz: Please... Just make up your mind. Terra: You should embrace your power... Cloud: Just another pawn... Squall: Lions, never flourish alone. Zidane: Entertain me... For just a while longer. Tidus: You smile, even when you face death? Shantotto: Your size amuses me.
Garland: I could use a knight like you. Emperor Mateus: Let's see who is more fit to rule. Cloud of Darkness: Your taste sickens me. Golbez: Did the light bore you? Exdeath: Not even the void can stop me. Kefka: I could use a court jester. Sephiroth: Let's see if that sword is for show or not. Ultimecia: I don't think I'll bother timing this one. Kuja: I'd forgive you if you were a girl... But you're not. Jecht: I'm sorry, but I never liked dads. Gabranth: I.. Shall decide your fate.
Chaos: Gods are nothing before me.
Xero: Let's see if you are worthy of your title. Nightmare: You've got an... Interesting color... Cyber: Our brothers are interesting aren't they? Majeh: It doesn't like you'll even run... Nexus: Let us test, your resolve. Tri: You and I... Are but one person. Just face it. Sakuya: So you're his girl eh?... Ryunen: You will only be another stepping stone. Why bother? Jack the Wooper: No arms? Vinculum: I could use a scientist. Zanjitsu: Why not embrace the darkness completely? You'd be better off. Himself: What a handsome young fellow Cirda: You are but nothing to me. Elna: You are out of your league girl. Xarion: You...!
Victory Quotes "Hehe... Hahahahaaa... Haaahhh..." "So how did it taste? The power of a god" "Yet another falls" "It was foolish from the beginning" "Now bow down to me"
Defeat Quotes "Go die" "I'll get you for this..." "It'll be different next time..." "This can't be..." "Keh..."
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Post by Nightmare on Oct 31, 2010 9:22:49 GMT -5
Name: Nexus CumaeAlignment: Cosmos Fighting Style: Righteous Runic: Intermixes various magic spells and sword strikes to keep opponents guessing. Brave Attacks: Ground: - Fleeting Blade (ground) [Close Range] Three quick sword strikes. - O - Stalagmite A [Mid Range] Brave links from Fleeting Blade. After the third slash of Fleeting Blade knocks the opponent away, Nexus throws an Earth Rune Card at the ground beneath them, causing a stone spike to rip up and launch them through the air (Chase effect.)
- O - Wind Pulse A [Long Range] May also Brave link from Fleeting Blade. After the third slash of Fleeting Blade knocks the opponent away, Nexus holds out a Wind Rune Card and thrusts his palm toward the opponent, a powerful wind blast striking them and sending them flying. (Wall Rush effect.)
- Ghost Shield [Mid Range] Thrusts his shield forward, sending a wave of energy off the face of the shield to strike opponents. Useful for distancing or catching the opponent off guard. - O - Flame Blade [Long Range] Brave links from Ghost Shield. After the attack connects with the opponent, Nexus runs a Fire Rune Card down his blade and slashes in one quick fluid motion, throwing a firey projectile toward the opponent. (Wall Rush effect.)
- O - Stalagmite B [Mid Range] May also Brave link from Ghost Shield. After the attack connects with the opponent, Nexus throws an Earth Rune Card at the ground beneath them, causing a stone spike to rip up and launch them through the air (Chase effect.)
- Rising Fang [Close Range] A quick downward stab at the opponent's legs, followed by an upward thrust at their jaw with the shield, followed by a turning upward hack to send the opponent soaring through the air. (Chase effect.) - O - Wind Pulse B [Long Range] Brave links from Rising Fang. After the opponent is knocked into the air by the final slash, Nexus holds out a Wind Rune Card and thrusts his palm toward the opponent, a powerful wind blast striking them and sending them flying. (Wall rush effect.)
- O - Geyser Palm A [Mid Range] May also Brave link from Rising Fang. After the opponent is knocked into the air by the final slash, Nexus jumps up to the opponent and thrusts his palm downward with a Water Rune Card, as his palm meets his opponent, a powerful blast of water launches them away, driving them toward the ground. (Wall Rush effect.)
- Guard Thrust [Mid Range] Lunges forward and thrusts his shield at the opponent, striking them with the face of the shield. If the attack is blocked, the opponent staggers. - O - Geyser Palm B [Close Range] Brave links from Guard Thrust. After the opponent is struck by his shield, Nexus thrusts his palm forward with a Water Rune Card, as his palm meets his opponent, a powerful blast of water launches them through the air. (Chase effect.)
- □ - Shadow Slayer A [Close Range] HP links from Guard Thrust. After the opponent is struck by his shield, Nexus follows up with a series of six left and right downward hacks, ending by hopping back a step and lunging forward, launching the opponent with a powerful horizontal slash. (Wall Rush effect.)
- Wind Card [Long Range] Throws a Wind Rune Card, letting loose a fast moving wind blast with slight tracking. - Water Card [Long Range] Throws a Water Rune Card, letting loose a moderate speed ice ball with decent tracking. - Earth Card [Long Range] Throws an Earth Rune Card, letting loose an extremely fast moving stone spike that flies in a straight line. (Wall Rush effect.) - Fire Card [Long Range] Throws a Fire Rune Card, letting loose a slow moving fire ball with very strong tracking. Air: - Fleeting Blade (air) [Close Range] Three quick sword strikes. - O - Ice Lance A [Long Range] Brave links from Fleeting Blade. After the third slash of Fleeting Blade knocks the opponent away, Nexus pulls out a Water Rune Card, which quickly shapes itself into a long icicle, which he hurls at the opponent. (Wall Rush effect.)
- O - Zap Trap [Long Range] May also Brave link from Fleeting Blade. After the third slash of Fleeting Blade knocks the opponent away, Nexus holds out a Wind Rune Card and thrusts his palm toward the opponent, a quick chain of electricity shoots between his hand and the opponent, damaging them and drawing them back to Nexus for a downward slash, sending the opponent toward the ground. (Wall Rush effect.)
- Hunting Eagle [Mid Range] Lunges at the opponent at a slight diagonal-upward angle, stabbing four times in a slight zig-zagging up-down pattern, the final stab knocking the opponent away. - O - Ice Lance B [Long Range] Brave links from Hunting Eagle. After launching the opponent with the final stab, Nexus pulls out a Water Rune Card, which quickly shapes itself into a long icicle, which he hurls at the opponent. (Wall Rush effect.)
- O - Fire Star A [Long Range] May also Brave link from Hunting Eagle. After launching the opponent with the final stab, Nexus hurls a Fire Rune Card at the opponent, which burns them several times before blowing up in a burst of flames.
- Swallow Dive [Mid Range] Drops down and lunges at the opponent, after connecting with the stab, stops and slashes the opponent, then knocks them away with another quick hack. - O - Dust Bomb A [Long Range] Brave links from Swallow Dive. After knocking the opponent away, Nexus throws an Earth Rune Card, which strikes the opponent and explodes, launching them through the air. (Chase effect.)
- O - Fire Star B [Long Range] May also Brave link from Swallow Dive. After knocking the opponent away, Nexus hurls a Fire Rune Card at the opponent, which burns them several times before blowing up in a burst of flames
- Hawk Eye [Mid Range] Launches himself in a straight line toward the opponent, spinning like a drill with his sword outstretched. - O - Dust Bomb B [Close Range] Brave links from Hawk Eye. As Nexus comes out of the spin, he thrusts his palm forward with an Earth Rune Card, which explodes on contact, launching the opponent through the air. (Chase effect.)
- □ - Shadow Slayer B [Close Range] HP links from Hawk Eye. As Nexus comes out of the spin, he follows up with a series of six left and right downward hacks, ending by jumping back a step and lunging forward, launching the opponent with a powerful horizontal slash. (Wall Rush effect.)
HP Attacks Ground: - Judgment Bolt (ground) [Long Range] Pulls out three Rune Cards, the cards turning into energy and merging together, before throwing it at the opponent as a fast moving bolt of energy. (Wall Rush effect.) - Shining Burst (ground) [Mid Range] Raises his sword and pauses for a brief moment, then preforms a dashing slash at blinding speed. If the initial blow connects, Nexus appears behind them, leaving them branded with a shining light rune, which deals a few hits of Brave damage. Nexus then turns and swings his sword, loosing a blade of energy that deals HP damage. - Shadow Stealer [Mid Range] Steps forward and slashes upward, energy trailing behind the blade. If the initial slash connects, the opponent is knocked up off the ground and away a little, while Nexus spins around and thrusts his sword forward at the opponent, releasing a barrage of black rays from the stab that damage the opponent before launching them and doing HP damage. (Wall Rush effect.) - Shield of Valor [Close Range] Raises his shield. If an opponent strikes Nexus while his shield is up, they'll stagger and he'll thrust his shield forward, a light rune glowing across the face of the shield and letting out a blast of energy that repels the opponent and deals HP damage. (Wall Rush effect.) Air: - Judgment Bolt (air) [Long Range] Pulls out three Rune Cards, the cards turning into energy and merging together, before throwing it at the opponent as a fast moving bolt of energy. (Wall Rush effect.) - Shining Burst (air) [Mid Range] Raises his sword and pauses for a brief moment, then preforms a dashing slash at blinding speed. If the initial blow connects, Nexus appears behind them, leaving them branded with a shining light rune, which deals a few hits of Brave damage. Nexus then turns and swings his sword, loosing a blade of energy that deals HP damage. EX Mode:Quintessencial Equipped: Equips Quintessencial, the Sword of Elements. While in EX Mode, Nexus' weapon is initially in it's standard form, but using certain attacks can change the form of the weapon, granting different bonuses. Quintessencial can at any time be reverted back to it's standard form by pressing R+ □. - Regen: Restores HP over time.
- Brave Heart: Regen also increases Brave. (Standard form only.)
- Lightfoot: Increases movement speed on the ground. (Wind form only.)
- Water Blade: All attacks have greater reach. (Water form only.)
- Rocksteady: Cannot stagger while attacking. (Earth form only.)
- Flamethrower: All attacks are accompanied by flames dealing additional damage. (Fire form only.)
While in EX Mode all instances of Rune Cards are replaced with swings of Quintessencial, changing the sword into the appropriate form. Moves marked in Green change it to Wind Form. Moves marked in Blue change it to Water Form. Moves marked in Yellow change it to Earth Form. Moves marked in Red change it to Fire form. All other moves attack without changing forms.EX Burst:QuintessencialNexus slices the opponent with his sword, shattering the screen. A 4 button input is displayed on the screen, and must be completed in a couple seconds. If the sequence is interrupted by an incorrect button press, the display is canceled. For every correct button pressed, Nexus dashes in and attacks with one of Quintessencial's forms (Wind, Water, Earth, then Fire.) Shadow Slayer (if input is failed) Nexus pulls his sword back, then slashes, loosing a blade of black energy that strikes the opponent for minimal brave damage. Radiant Light Spear (if input is perfect) Nexus raises his sword into the air, the blade shining brightly, then pulls his sword back and stabs at the opponent, loosing a massive ray of light that pierces the opponent, striking them for multiple hits of Brave damage before the final hit dishes out the HP damage. Exclusives: Weapons: Adamantine Longsword: Level 1+ Orichalcum Longsword: Level 50+ Prismic Longsword: Level 92+ (Wall Rush +5%) Quintessencial: Level 100 (Wall Rush +10%, Riposte effect.) Stats: Still no... Assist:When called as an assist... Quote: "Let's work together!" Ground Brave: Rising Fang Aerial Brave: Hunting Eagle Ground HP: Shadow Stealer Aerial HP: Judgment Bolt Quotes:-When entering EX Mode: "Sword of elements!" -When initiating EX Burst: "Let's end this!" -When at Critical HP: "I'm at my limit here..." Entering Battle- "I won't lose." - "Let me show you my strength!" - "May the better man win!" - "Come and fight me." - "I'll become strong." - "If I give up here..." - "Too late now..." - "If I must." - "Don't underestimate me." - "I'll let my sword do the talking." What Nexus says vs... Stan: Do you think... I could be a hero too? Firon: We should always embrace our dreams. Onion Knight: Don't think. Just follow your heart. Cecil: Your way requires a careful balance. Bartz: Can you copy me too? Terra: Don't be afraid. I believe in you. Cloud: Why so blue? Squall: Pride only welcomes mistakes. Zidane: You shouldn't steal from others. Tidus: Your energy is invigorating! Shantotto: You're actually kinda scary... Garland: I make my own destiny. Emperor Mateus: You've no dominion over me. Cloud of Darkness: There can't be darkness without light. Golbez: Don't let past mistakes pave your way. Exdeath: Nothingness is meaningless. Kefka: This is no laughing matter. Sephiroth: How can a hero fall so far? Ultimecia: Time is one thing you shouldn't tamper with. Kuja: Brothers should look out for one another. Jecht: Do you still feel like a champion? Gabranth: Your verdict has no bearing. Kain: Don't take my trust for granted. Gilgamesh: Are they all real? Tifa: That's what I call strength..! Laguna: When I become a hero, I'll grant you an exclusive. Yuna: I admire your resolve. Prishe: You don't look so tough... Vaan: You and I aren't so different. Lightning: A jack of all trades, huh...? Chaos: Good will always triumph over evil. Feral Chaos: With this, I'll set the world free! Cyber: You should show a little more restraint. Nightmare: Only you can decide who you are. Xero: I don't believe you're as bad as they say. Tri: Lighten up some. Majeh: Is there something you desire? Vast: Your soul lacks balance. Nexus: Let's see how strong I've become... Jack: Doesn't it feel better to act? Shadobane: And I thought my journey took me strange places... Supremus: You sure are breezy. Ryunen: Another Slayer, huh? Sakuya: No rest for the weary. Jack the Wooper: What an odd little critter. Vinculum: Please... Stop this madness! Hyperion: So, which is the real you..? Zanjitsu: You're gonna give me a headache... Cirda: Do you think you could teach me how to do that..? Elna: Be strong... I believe in you. Xarion: This will be the ultimate test. Trea: Wow, did you make those..? Marxineght: Looks like I'll just have to stamp you out. Ryuae: Don't think you can just walk over me! Psi: There's only one way to deal with people like you... Remon: Such dejection will only lead you astray! Victory Quotes- "I've gotten stronger!" - "Did you see that?" - "Alright!" - "Looks like I won." - "Can't let this go to my head." - "You're pretty tough..." - "Thought I was a goner for sure..." Loss Quotes- "I'm... Still too weak..." - "I really thought I could do it..." - "I've let everyone down..." - "I need to get stronger...!" - "Am I going to die..?" - "What have I been doing..?" - "Next time, for sure..."
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Post by Albireo on Oct 31, 2010 23:09:20 GMT -5
Name: Jack Albion
Description: The one who has seen all that has happened. An observer of time, and one makes sure no one attempts to change the course of time for their own ends.
Fighting Style: Invisible Striker- Give almost no sign to attacking, keeping enemies on their feet as they are unable to ascertain when you will strike, and making it unsafe to even attack.
Alignment: Harmony
Brave Attacks: Ground and Air- Flash: An extremely fast ranged slice attack that gives absolutely no sign before the strike. Furthermore, there is nearly no delay. -- Brv Chain: Cross: An instant following double strike that inflicts wall rush.
Ground and Air- Personal Space: Might not be a good idea to move in too quickly, as he can slice the space around him in an instant. Close range, 360 reach. Strikes multiple times before wall rush.
Ground Only- How Rude: Smack the opponent on the head with the cane. Fast, weak, hits four times before the enemy is kicked away. -- HP Chain: See you later: Suddenly stop midway, and turn around, causing a large spacial slash to occur. Wall rush.
Ground Only- Would you look at the time!: A counter move, where Jack time teleports backwards, leaving behind an array of spacial slashes before a wall rush.
Air Only- Sit down: Smash the enemy with the cane, slap them a few times, then bop them straight into the ground. -- HP Chain: Union Jack Stamp: Right after smashing them to the ground, dive down smashing their body with the butt of the cane, causing a Union Jack shaped shockwave to appear, you at the centre.
Air Only- Don't Push your Luck: A counter move, he'll freeze for a moment in mid-air, if attacked during the few moments, a sudden lash of heavy Brv damage will occur. Wall rush.
HP Attacks Ground and Air- Union Jack: An extremely fast and powerful four-slash instant attack that leaves behind the image of a Union Jack. Can be used quickly and easily. Wall rush.
Ground and Air- Spheric Union: A double strike attack. Short range, but hits all around. First an all-round hit that brings the enemy to the front, and then a final four-slash instant strike to seal the deal. Wall rush.
Ground and Air- Unseen Union: For a moment he'll freeze, setting up a sort of box-like area where in which if the enemy were to pierce it via attacks or themselves, would be returned with a violent lashing of Union Jacks. A shield and counter attack. Wall rush.
Ground only- Delayed Union- A phasing strike. He'll suddenly move through and past you, freezing your time as he passes you for a moment. It seems his blade is drawn, thus the moment he sheathes it, a Union Jack appears, dealing HP damage.
Air only- Step by Step Union Jack- Begins with a horizontal slash, which freezes the target. Then he'll slash another three times, drawing a Union Jack.
EX Mode: Clocktower Unlimited- Break time temporarily to give yourself indefinite speed and power. - Regen (Regenerate over time) - Not enough time (Press R+Square to slow down time, thus the enemy significantly. Send them to almost a crawling pace for just a second. Uses up 10% EX Force) - Distortion (all attacks gain increased damage via distortions in space that accompany attacks)
EX Burst: Union Jack Completed Edition- - Rapidly press O to speed up the clock dial to make 24 hours pass. - (Failed) Union Jack Federation: A giant Union Jack, huge damage in one strike. - (Success) Union Jack Completed Edition: Personally dash through the enemy four times for four powerful strikes, ending with an even larger Union Jack.
Exclusives: -Lv 1: Cane Sword 10% wall rush: It's a sword in a cane. -Lv 50: Gentleman's Cane 25% Wall rush: Rather intricate. Apparently there's a sword inside. - Lv90: Code of Honor 35% wall rush: The cane of a true gentleman. - Lv100: Clocktower Ownership 50% wall rush EXP to EX Force: The cane that represents the one who owns the Victorian Clocktower.
Stats: Lotsa speed, and attack. Medium brave base.
Quotes- Stan: You seem like a fine young man. Firon: A fine collection. Onion Knight: Should I teach you some manners? Cecil: I like your sense of balance. Bartz: I see you've been studying. Terra: Are you busy after this? Cloud: Doesn't that get heavy? Squall: It's not fun eating alone you know. Zidane: It's not nice to steal you know. Tidus: How energetic. Shantotto: I see someone with fine taste.
Garland: Betrayal is a disgusting thing. Emperor Mateus: I don't really like tyrants. Sorry. Cloud of Darkness: A woman should be more modest. Golbez: I see a reasonable individual. Exdeath: How do you eat? Kefka: Entertain me some more, clown. Sephiroth: Fallen heroes are as good as dead. Ultimecia: Time is a fickle thing isn't it milady? Kuja: Do you still call yourself a man? Jecht: I don't think words can get through to you. Gabranth: We should sit and drink tea some time later.
Chaos: Chaos is rather untidy. I'd rather be rid of it.
Xero: I see you've got quite the reputation. Nightmare: Oh my. How colorful... Cyber: Let's discuss drinking habits after this shall we? Majeh: I see talk isn't necessary here. Nexus: Trust me. You'll become a fine man. Vast: How's it feel, to want to rule the world? Tri: Now aren't you interesting? Sakuya: I'll have the chef's special today. Ryunen: Everyone dies eventually... Jack the Wooper: Now this'll be interesting. Vinculum: Yet another unfortunate tragedy. Zanjitsu: I think the darkness suits you. Himself: If only everyone was as fine as you were. Cirda: I'm sure you won't disappoint. Elna: So... Are you busy this weekend? Xarion: Now, this is going to be interesting.
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Post by Xero Bloodline on Nov 2, 2010 21:46:01 GMT -5
Name: Shadobane
Fighting Style: ShadoSorcerer: Utilizes a wide variety of Shado-Magic attacks for middle and long-range combat.
Brave Attacks: Shado-Dart (ground and midair): Press button repeatedly for small, fast energy projectiles. Hold button to fire a single blast of Darkness Flame energy. Opponent is engulfed in flames for extra damage if Darkness Flame connects. Breaker Force (ground): Dashes forward with a powerful open-hand palm thrust. Does little brave damage, but stuns opponent for a short time. Hold button to charge attack, and increase stun time. -O Psycho Smash: Brave link from Breaker Force. Swings the Psycho Wand horizontally, spins around, then swings the staff vertically upward, sending the opponent flying. Chase Effect. Revolving Havoc (ground and midair): Grabs the Psycho Wand for a vertical upward strike, spins around for a horizontal strike, spins the staff around for another horizontal strike, then finishes with a powerful downward smash. Chase Effect. Impulse (ground and midair) Opens a small dimensional portal at his fingertips which releases a gravimetric pulse at a target. Wall Rush Effect. Chase Effect. Shado-Blade (ground and midair): Concentrates energy into a blade using both hands, then strikes with a downward vertical slice and a horizontal slice. Chase Effect. -□ Impulse Cross: HP Link from Shado-Blade. Creates four Impulse attacks around a target suspending them in midair while causing brave damage, then dashes past them slicing with the Shado-Blade for HP damage.
HP Attacks Black Flaeli (ground and midair): Fires beams of Darkness Flame energy from his hand, which then converge on a target all at once. Slight homing ability. Hold button to charge up number of beams, for a maximum of five. More beams mean more brave damage before attack finishes. Hewn Tempest (ground and midair): Concentrates energy into a massive circular spinning-blade then throws it at the opponent. Hold down button and move joystick to alter trajectory. Shado's Twilight (ground and midair): Detonates a moderate explosion of Pure Shado-Magic energy next to a target. Hold down button to charge attack and increase explosion radius. Psycho Wall (ground): Spins the Psycho Wand in front of him, charging it with energy, and creates a shield in front of him, blocking most attacks. If attack is blocked, counters with a fast Shado's Twilight explosion for HP damage. Legion Rain (ground and midair): Launches several small energy spheres above him from the top of the Psycho Wand, then swings the staff towards the ground, sending all the energy spheres crashing towards the ground. Spheres create small explosions upon impact.
EX Mode: Black Crescent: Equips the Crescent Scythe, and becomes the legendary Black Crescent. -Regen -Hellgate (R+□): Grabs the Crescent Scythe, and swings it vertically upward with a powerful energy-engulfed attack. Energy from attack does substantial brave damage, but if the Scythe physically connects, attacks does HP damage.
EX Burst: Shado Banish: Holds his right hand out, creating a swirling vortex that absorbs energy from the opponent. Press O repeatedly to absorb more energy. -Crystal Bomb (if perfect fails): Creates a massive sphere of energy and throws it at the opponent for moderate damage. -Armageddon (if perfect succeeds): Fires several Shado's Twilights in quick succession, before concluding with a massive Hellgate, engulfing the opponent entirely.
Exclusives: Psycho Wand (lvl1): Magic Damage +10% Shado-Staff (lvl50): Magic Damage +20% Blood's Legacy (lvl90): Magic Damage +30% Crescent Scythe (lvl100): Magic Damage +45%, Magic Counter +100%
Stats: Too high to list here. You're all dead just from reading this.
Opening Battle Quotes: For Shadobane... Stan (WoL): The brighter the light, the greater the shadow. Firion: A weapon's only as good as its wielder. Onion Knight: Youth can be quite a burden... Cecil: A true warrior that masters both sides! Bartz: Try mimicing this shadow, if you dare! Terra: Don't fear the power, embrace it. Stickboy: Don't let your past overshadow you. Squall: You think you can defeat me alone? Zidane: Thieves shouldn't dwell in the shadows for too long. Tidus: Break free from your father's shadow! Shantotto: So this is what true power looks like...!
Garland: Allow me to free you from your fate! Emperor: Your schemes are far too transparent. Cloud of Darkness: Shadowy wraith, you don't stand a chance! Golbez: Kindred spirits, you and I... Exdeath: I'll show you a fate worse than your Void! Kefka: Unpredicable, but not unstoppable...! Sephiroth: Heh, I've fought your kind before, hero. Ultimecia: I'm no stranger to battling time! Kuja: The shadows shall play you an eternal lullaby... Jecht: You cast quite a shadow, yourself. Gabranth: Controlling your hatred only makes you stronger!
Chaos: Even gods fall when engulfed in shadow!
Xero: This time, I WILL stop the Nightmare! Cyber: The light and the shadow, forever at odds. Shadobane: Did I jump to the wrong time...?! Nightmare: My master has taught me well, you'll see! Majeh: Your rage will be your undoing! Nexus: Its easy to "say" you're a hero. Prove it! Supremus: The wind cannot move a shadow... Jack the Wooper: ...Sunglasses? Again?
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Post by FDSuprema on Nov 3, 2010 5:11:45 GMT -5
NameSupremus Kazega Alignment Cosmos Fighting StyleAero Assassin: Uses wind magic and powerful swordsmanship as well as a strange shapeshifting weapon. Brave Attacks- Aerosa Slash(ground and air): Slashes once for each button press; First is a horizontal slash to the right, second is a downward diagonal slash to the left, and last is another horizontal slash to the right. Chase effect.
- *HP Link -> Aero Slash(Air only): Links from Aerosa Slash's second hit. Supremus slashes upward with Aerosa, before finishing the combo with a downward strike. Wall Rush effect.
- Wind Cutter(Ground): Hold the button to charge; Shoots up to 5 blades of wind from his hand that home in on the opponent but each arc in a different direction. If any of them hit successfully, initiates Chase.
- Air Cutter(Air): Dashes a short distance forward and swings Aerosa, loosing a large blade of wind that moves in the general direction of the opponent. Wall Rush. Guard break if charge and sword connects.
- Twister(Ground): Creates a tornado around his body for 2 seconds, dealing a total of 6 hits, the final hit knocking the target back. Wall Rush effect.
- *Brave Link -> Aero Spear: Creates and throws a spear of wind at the opponent, the spear seperates into 6 different spears mid-air which each arc in a spherical formation before hitting the opponent. Chase effect.
- Ascension Blade(Ground and Air): Swings Aerosa upward twice, jumping for maximum power. Wall Rush effect.
- *HP Link -> Aeroblade Rush: Initiated after the first swing of Ascension Blade; Slashes upward and jumps, matching height with the opponent, slashing twice in an X pattern then slashing horizontally before finally empowering his sword with Aeroblade for maximum cutting power and rushing past the opponent, slashing as he does so, for the final hit.
- Lava Chi Lance – MultiStrike(Air): Activates the Chi Wheel's lance form and stabs three times towards the opponent. If the attacks connect and the button is pressed again after the third stab, Supremus lifts the lance upward and swats downward.
- *Brave Link -> Eruption: After the final hit of MultiStrike, Supremus points the lance downward and falls rapidly towards the ground, impaling his target, assuming you don't miss. When he hits the ground a column of red chi explodes upwards. Initiates Chase
- Freezing Chi Katar – FrostBite(Ground): Activates the Chi Wheel's katar form and slashes for a three hit combo. First backhand, then forhand, then backhand again, knocking the target back a little.
- *HP Link -> Frozen Chi Katar – Shotgun Ice: After the last hit of FrostBite, Supremus pulls back briefly and charges chi into the katar, causing a thin layer of ice to form over the energy blade. He dashes forward to stab the target, after which the ice coating the blade explodes outward, dealing the HP damage. HP damage is only dealt if the first stab connects, otherwise the shrapnel will only do minor brave damage if they hit. Wall Rush effect
HP Attacks- Aeroblade(Ground): Surrounds the blade in wind energy and dashes at the opponent at top speed, slashing when he makes contact.(Or when the attack range runs out.) Wall Rush effect.
- Aero Rush(Ground): Throws Aerosa so it arcs over the target(and hovers spinning behind them) and dashes forward, then punches the target so they're knocked back into Aerosa. Aerosa strikes 3 times, the first two are brave hits and the last is the HP hit that knocks them downward. Wall Rush effect.
- Aero Bomber(Air): Holds out his hand and shoots a flurry of tiny balls of air pressure at the target before shooting one last giant ball of wind energy. Aim adjusts itself throughout the attack, though has limited vertical range.
- Aeroblade(Air): Surrounds the blade in wind energy and dashes at the opponent at top speed, slashing when he makes contact.(Or when the attack range runs out.) Wall Rush effect.
- Aero Drive(Air): Swings the blade horizontally backhand(From his left to right.) If the first hit misses, the attack is cancelled but Supremus trips up and can't move for about a second. If it connects, the opponent is locked into the combo. Supremus swings the blade diagonal from his top-right to bottom left, then diagonal again from top-left to bottom-right, then vertically from top to bottom, then another backhand horizontal slash. Before the last horizontal attack Supremus uses Aeroblade to maximize cutting power, then strikes for the final hit. Wall Rush.
- Shocking Chi Shuriken – Returning Edge(Ground): Holds out the Chi Wheel and activates the shuriken form, and charges extra chi into it to charge the blade with electricity. He then throws the chi wheel at the target. After a certain distance the chi wheel turns around and returns to Supremus. After the wheel reverses in direction, Supremus can move around, but all other chi wheel moves(And HP attacks) are locked until the wheel returns. If the attack is countered or stopped by some means after the wheel is mid-air, the Chi Wheel will silently return to Supremus after 5 seconds have passed. Very slow start up.
EX ModeSpirit Form: Raises his power beyond his limits and unlocks his Spirit Syla form. EX AbilitiesRegen: Recover HP over time. Glide: Hold X after a jump to glide. Wind Soul: Doubles running speed. Wind Fang: Wall Rush deals 10% extra bonus damage. EX BurstTrue Aeroblade: After initiating the EX Burst, Supremus absorbs Aerosa's energy into his body and achieves Aero Form. Next, he creates two blades, one in each hand. After that, by pressing the button that pops up(Can be X, O, Square, or Triangle) Supremus dives forward and slashes the opponent with the energy, leaving behind two energy spears from his starting point if the command is successfully input. Repeat 4 times, Supremus strafing a little before each attack. Final Spear(Failed, 2 or more misses): Supremus backs off and creates an energy spear in his right hand and throws it at the opponent. Any stray spears also strike the foe at this point as well. Final Twister(Failed, 1 miss): Supremus backs off and thrusts his hand forward, activating the energy spears, which then start spinning around the target, causing a whirlwind to appear around the target. After the wind starts dealing damage the spears each move inward and strike the opponent in succession, the final spear exploding in a mass of green energy. Final Storm(Perfect): Supremus backs off and thrusts his palm forward, activating the energy spears, which start to spark with electrical energy before beginning to rotate around the target, creating a whirlwind sparking with electricity around the opponent. After the wind and electricity start dealing damage the spears each impale the target in succession. After the final spear strike a giant lightning bolt drops down in the middle of the twister, striking the opponent. ExclusivesLV 1 Kazega Blade (EX Mode Duration 10%) LV 50 Holy Breeze (EX Mode Duration 15%) LV 90 Aerosa (EX Mode Duration 20%) LV100 Gale of Syla (EX Mode Duration 30%, Sneak Attack effect) Assist AttacksGround Brave: TwisterAir Brave: Aerosa SlashGround HP: Aero RushAir HP: Aero DriveQuotesBattle QuotesWhile using Aerosa Slash - “Take this!” While using Aero Slash - “Cut you... down!” While using Wind Cutter - “Wind!” While using Air Cutter - “Blow you... away!” While using Twister - “Twister!” While using Aero Spear - “Spear!” During Ascension Blade's first hit - “Ascension...” During Ascension Blade's second hit - “...Blade!” During link to Aeroblade Rush - “...Rush!” Just before final hit of Aeroblade Rush - “Aeroblade!” While using Lava Chi Lance – MultiStrike - “Chi Wheel... lance!” While using Burning Chi Lance – Eruption - “Burn!” While using Freezing Chi Katar – FrostBite - “Chi Wheel... katar!” While using Frozen Chi Katar – Shotgun Ice - “Freeze... Shatter!” While using Aeroblade - “Aero... Blade!” While using Aero Rush - “Dodge this!” Second part, as he punches. “Gotcha!” Third part, as Aerosa returns to him. “As planned.” While using Aero Bomber - “Get blown away!” second part, just before the final attack “Now!” While using Aero Drive - “Drive!” Second part, just before the final hit, “Take this!” While using Shocking Chi Shuriken – Returning Edge - “Shocking Chi Shuriken!” Second part, as the shuriken reverses trajectory, just before the player gets control of Supremus. “Return!” When entering EX Mode - “I've got to finish this quickly.” When initiating EX Burst - “I'll give it my all!” During EX Burst – Final Spear - “Dodge this!” During EX Burst – Final Twister - “I'll blow you away!” second part, just before the final hit “No escape!” During EX Burst – Final Storm - “I've got you now!” second part, just before the final hit “You're finished!” As he enters critical hp - “Not sure if I can keep up...!” As he's called as an assist - “No problem!” Battle Opening QuotesStan: Your light is no match for my wind! Firion: Can't you decide on a single weapon...? Onion Knight: Knowledge isn't the only power. Cecil: A perfect balance of light and darkness... Bartz: I thought mimes were supposed to be silent? Terra: A little confidence can go a long way, you know. Cloud: Why you gotta be such a downer? Squall: Hey... Where can I get one of those swords? Zidane: Dude, what's with the tail? Tidus: We each write our own stories. Shantoto: ...This is a joke, right? Garland: If you're a knight, who's your king? Emperor Mateus: Your reign is one of terror. Cloud of Darkness: Show me your true darkness! Golbez: Brothers shouldn't fight, it will only lead to tragedy. Exdeath: My hurricane will uproot your Void! Kefka: Just shut the hell up! Sephiroth: Didn't your mommy ever teach you mann- Oh wait. Ultimecia: I don't plan on running out of time just yet. Kuja: Aren't you cold in that getup? Jecht: Shouldn't a father be protecting his son? Gabranth: I won't let you judge me. Lightning: Being alone doesn't equate to more power, you know... Kain: Are you so weak-willed that you'd turn on even your allies? Laguna: Oh man, this is gonna be fun. Vaan: I can see you're strong, but... Yuna: How much of your power is really yours? Tifa: Go ahead, just try to hit me. Prishe: Sheesh, I hope your bite is as big as your bark. Gilgamesh: No matter how many swords you have, I'll still win. Chaos: I won't let your chaos spread any farther! Feral Chaos: So, even chaos can be corrupted. Xero: I won't fall so easily, even to a legend. Nightmare: A nightmare, huh? I don't buy it... Cyber: Even though you're Xero's brother, I won't hold back. Shadobane: I won't lose to mere shadows. Nexus: It's about time we actually got around to sparring. Majeh: Heh, never imagined I'd be fighting you. Ryunen: You slayers sure hurt my business... Jack the Wooper: Is that thing wearing sunglasses? Ryuae: You may be strong... but I'm stronger. Vinculum: A strange power you possess... Could it be... Alchemy? Hyperion: Heh, guns and magic are useless if you can't hit me. Cirda: Never forget, true power comes from the will to protect your friends. Elna: Don't hesitate! Just keep on walking until your find your strength. Trea: How skilled are you really with those weapons? Marxineght: Tch... The darkest flame I've ever seen. Psi: ...Well this is discomforting. Remon: Sorry Remon, I can’t go home just yet. Himself: Hey. Nice pants. Battle End QuotesWinAnd that's how it's done. I'll use this power to protect everyone... You were stronger than I expected. LossI guess... I wasn't strong enough... I underestimated you... damn... Looks like... I'm not coming home...
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Post by Majeh on Nov 3, 2010 6:57:32 GMT -5
Name: Ryunen
Fighting Style: Flaming Edge: Crushes his foes with fire and his massive blade.
Brave Attacks:
Ground:
Burning Fang: Slashes one from the shoulder in a horizontal slice, then slashes horizontally again in the opposite direction before spinning around and slashing downward with both hands in a vertical slice, knocking his enemy back.
Scorching Twister: Spins and slashes at the opponent two times before spinning one last time and swinging his sword in an upward arc, knocking the foe into the air. {Chase effect.}
Punishing Blaze: Throws his hand out, causing fire to burn for a few moments a few feet in front of him. On explosion, the fire throws the enemy into Ryunen, who pulls his sword back and swings it like a bat, hitting the enemy with the blunt side of his sword, knocking them away. {Wall Rush effect.}
Ground & Air:
Hellfire Rush: Lunges forward and stabs into the enemy with two hands on his sword, then spins around and slashes upward with one hand, sending them flying into the air. {Chase effect.}
Rising Hell: Throws his hand out, causing the ground beneath the foe to begin to burn with blue fire before exploding, knocking the foe away. {Wall Rush effect.}
Blazing Windmill: Jumps at the enemy before turning and spinning around at high speeds and slashing at the enemy and then knocking them to the ground with the last slash.
Air:
Crushing Strike: Slashes twice at the enemy before flipping in the air and slashing downward, throwing them into the ground. {Wall Rush effect.}
Rising Blade: Slashes at the enemy twice before slashing upward and launching the enemy into the air. {Chase effect.}
Grinding Slash: Spins and kicks the enemy twice before spinning back around and slashing them horizontally and knocking them back. {Wall Rush effect.}
HP Attacks:
Ground:
Screaming Hellfire: Drags his hand across his sword, giving it his blood, the blade begins to glow in response. Then he raises the sword above his head and slashes downward towards his foe, sending a large wave of red energy at his enemy.
Inferno Breath: Throws his sword into the ground before pulling his head back and pulling in air. Chargeable. After release, throws his head forward, firing a large beam of fire at his opponent, throwing them back after brave damage.
Ground & Air:
Endless Blades: slashes at his foe once with his sword, then slashes again, then slashes again and again at higher and higher speeds before slashing downward one last time, but appearing as though he had also slashed twice in an x, knocking his foe forward. {Wall Rush effect.}
Air:
Demon Gate: Drops his sword down and stabs downward, fire encircling the blade as he stabs downward. Can hold until hitting ground. One released, the fire explodes and knocks the enemy away. {Wall Rush effect.}
Dragon's Rage: puts his sword on his back and charges the enemy, his arms engulfed in flames before assuming half dragon features, then proceeds to pound away at the enemy before pulling back his arm and punching him in the face, sending him flying away. {Wall Rush effect.}
EX Mode: Eternal Malice: The runes on his arms glow blood red brightly through his bandages and sleeves, as well as his right eye opening, both his eyes glowing bloody red, and the runes on his sword glowing. Adds bonus brave damage. Regen: Restores HP over time. Unstoppable: Cannot stagger while attacking. Endless Strength: Wall Rush bonus.
EX Burst: Endless Rage: Tap O gauge that appears. The area darkens and A moon appears behind his foe. Ryunen rushes his foe and begins to slash and hack away at his foe while roaring loudly, slashing more and more, faster and faster every second. Before throwing one last upward slash and knocking his enemy away.
Soul Slayer: (If Input failed) Ryunen leaps at his foe with his sword lifted into the air, then with his back to the camera, slashes clean through the enemy, Ryunen's form obscuring the enemy. After a moment or two a dark liquid squirts high in the air in a fountain in front of Ryunen while he throws his head back and roars.
God Slayer: (If input Succeeded) Ryunen pulls his sword back over his head with one hand as it glows brightly and slashes, sending a huge blade of red energy down through his opponent before the camera sits in front of Ryunen as he turns around and holds his blade on his shoulder as the moon behind him slowly splits in two.
Exclusives: Oni Burekka: (Wall Rush Brave damage +35%) Akuma Riipaa: (Wall Rush Brave damage +40%) Ryu Kira: (Wall Rush Brave damage +45%) Kami Sureiyaa: (Wall Rush Brave damage +50%. 10% Critical Boost.)
Stats: Stiiiiill not doing it.
Opening Battle Quotes:
Stan: Cower in that light of yours! Firon: All the weapons in the world won't stop me. Onion Knight: Heh, kids these days. Cecil: If your too scared to chose a path then get lost. Bartz:You can't copy this... Terra: What's a shy girl like you doing fighting me? Cloud: Nice sword, but can it match mine's power? Squall: Do you chose to be alone or have you been left alone? Zidane: A monkey isn't going to beat a dragon, runt. Tidus: Quit denying everything with that ruse. Shantotto: ...Well...This is new.
Garland: Destiny and fate hold no meaning to me. Emperor Mateus: You think you can rule one who has killed gods? Cloud of Darkness: Darkness won't be enough to beat me, woman. Golbez: A good soul surrounded by darkness... Exdeath: I'll do more than send you back to that void! Kefka: You wanna be a god? Fine, get used to losing to me then! Sephiroth: Casted aside everything like a damn fool. Ultimecia: I've lived thousands of years, what's a thousand more!? Kuja: ...Put on some bloody pants ya stupid monkey! Jecht: A real hero huh? Good, let's see your strength! Gabranth: I am the Judge of gods, what would you know?
Chaos: I am wrath! I am death! I am the God Slayer!
Kain: Sucks being treated like a traitor doesn't it? Gilgamesh: What, after my sword too? Too bad! Tifa: Your pretty strong for such a little lady! Laguna: ...Not the brightest lamp in town are ya? Yuna: Just because you can summon them, doesn't make you strong. Prishe: Looks like your lot in life wasn't much better than mine... Vaan: Quite looking up and keep your eyes in front of you! Lightning: Just acting tough isn't gonna beat me ya know...
Tri: Wonder how long until those weapons of yours break under mine. Xero: A legend of this age? Let's have at it then! Cyber: Hey... Is that drink any good? Nightmare: Purple men? What's next? Nexus: A Hero's path is more difficult than you think kid. Elna: Just keep trying and you'll be sure to get there, little girl. Marxineght: Why so cranky? Trea: Hm, you a dragon too? Hyperion: ...Your an odd one. Jack: You've only seen the surface. You know nothing of the depths. Vast: I've seen thousands of kings fall. You shall be no different. Majeh: Looks like your doing well... Shall we test your strength? Supremus: Your wind only feeds my flames. Vinculum: Another fool who thinks he can beat death, huh? Jack the Wooper: What in the hell is this thing? Sakuya: ...I am getting kinda hungry. What's on the menu? Psi: I can tell... Your someone who needs to die. Shadobane: Kid, I'm at least over 10,000 years old, being from the future doesn't mean squat to me. Ryuae: Well well, look who it is? Well then, come on then! Ryunen: This will probably end in some paradox, won't it?
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Post by Albireo on Nov 3, 2010 7:02:16 GMT -5
Name: Sakuya Izumi
Description: An overly cheerful girl who works as a waitress. She is also Tri's friend. Sakuya also seems to wield the ability to cut through time and space itself.
Fighting Style: Transient Flower- Unleash the power of the Flowering Night series, a barrage of countless HP attacks, while parrying and keeping distance.
Brave Attacks: - Ground and air- Spring Breeze Kick: Flying kick to the face. Need I say more? Wall rush, user ends up in the air after hit.
- Ground and air- First Night, Blooming Night: A draw slash attack that has high range and power as well as speed, slight delay before use. Wall rush. -- HP Chain: Fourth Night, Flashing Moon: A dash attack that follows right after. Dash through, striking them countless times before wall rush and HP damage. -- HP Chain: Third Night, Blood Pink Moon: Chain again from Flashing Moon, while the enemy is taking damage, cherry blossom petals will surround them, and in one draw, Sakuya will slice all cherry blossom petals, striking the opponent for each petal, dealing HP damage all at once.
- Ground only- Get away!: A parry attack where Sakuya parries behind and kicks the opponent forward.
- Air Only- I'm out: A block move, that upon taking brave damage, will deal weak brave damage before kicking away. -- Brv Chain- First Night, Blooming Night. -- HP Chain: Fourth Night, Flashing Moon -- HP Chain: Third Night, Blood Pink Moon
- Air Only- Ninth Night, Twin Moons: Split into two and attack with First Night. Holding down O will cause the clone to move further away for a more effective attack. -- HP Chain: Tenth Night, Lethal Ten Flowers: More clones appear until there are ten Sakuyas in total, then all at once, ten colliding First Nights, inflicting HP damage.
HP Attacks- - Ground and Air- Fifth Night: Five Petal Tranquility: A counter-act attack that parries the first attack, and then strikes a five-way strike, dealing Brv damage. -- Brv Chain- Flowering Night -- HP Chain- Fourth Night, Flashing Moon -- HP Chain- Third Night, Blood Pink Moon
- Ground and Air- Second Night, Lingering Breeze: Causes petals to fall, the creation point moves towards the enemy in a seeking motion. When the petals start to fall slower, there is only about a second before anything within it takes HP damage as they are sliced.
- Ground and Air- Seventh Night, Harmless Tornado: Although far from harmless, she stays put, for the moment of activation, she shields from any brave attacks, and follows with a barrage of slashes attacking everything around in close proximity. Ends with one strike that deals HP damage.
- Ground and air- Eighth Night, Lightspeed Bloom: A dash attack, which if the range is clear, can hit enemies from across the map. Since she moves with it, getting behind cover will stop her. However, if she uses it, the hit is almost instant, and extremely difficult to dodge. Delay is 4 seconds.
- Air only- Seventh Night, Starry Sky: Unique to her slashes. Hundreds of slashes attacking below. Has unlimited range downwards, but absolutely no range in any other direction. Hits a slightly wide area from above.
EX Mode: Twelth Night, Flowering Night- Unleash the full extent of the Flowering Night series. -- Regen -- Eleventh Night- Unlimited Moons: Move faster in all movements including parries and air dash etc. And by pressing R+Square, dodge and leave behind an after image that takes the hit instead. -- Continuous Bloom: Lingering Night will activate automatically every so often, however not in a following manner, but instead the petals will surround her.
EX Burst: - Thirteenth Night: Coming of Spring from 1000 Lightyears- -- A combo of thirteen commands appear. Eg. X, X, X, O, O, X, X, Square, Square, Square, Square, Triangle, Triangle. Press them all within ten seconds. -- (Failed)- Fell Night, 500 Lightyears Short. Dash through the enemy once, dealing heavy damage. -- (Success)- Coming of Spring from 1000 Lightyears: Break the laws of physics and dash through the enemy countless times, presumeably travelling 1000 lightyears in a matter of seconds.
Exclusives: - Lv 1 Disguised Broom 10% Critical- She's a waitress, and sometimes takes out the broom. Most people don't know what's waiting for them. - Lv 50 Plain Katana 25% Critical- It's a katana. No patterns or anything really. When sheathed looks like a rod of wood. - Lv 90 Masamune no Hanshou 35% Critical- More ornate, and completely black in appearance, with pink petals decorated. Still no guard. - Sakuya no Tsurugi 50% Critical Strike, Counterattack- Looks like an actual katana now. Has a mysterious tinge of pink on the blade, as well as decorations of Sakuras across the entire sheath and handle as well as butt and guard.
Stats: Everything is hax except defense.
Quotes- Stan: That's some nice looking armor. Firon: Why do you have so many? Onion Knight: Where are your parents? Cecil: You're confusing me D: Bartz: Ever need a rest, stop by the cafe. Terra: Want a part time job? Cloud: Cheer up. Squall: How does that weapon work? Zidane: Please, don't steal from the cafe. Tidus: You remind me of our lifeguard... Shantotto: You're kinda mean
Garland: Knights are kinda cool. Emperor Mateus: I don't like you. Cloud of Darkness: Uhhh... Keep those things away from me... Golbez: My, doesn't someone seem civil? Exdeath: What exactly do you eat? Kefka: You're funny. Sephiroth: What nice hair... Ultimecia: Let's make this short. Kuja: ... Get away from me... Jecht: Well aren't you manly? Gabranth: But... I didn't do anything wrong.
Chaos: Ehh... You're scary.
Xero: Wow, you're kinda cool. Nightmare: You have a nice colour. Cyber: You should try tea some time. Majeh: You could use some coffee. Nexus: You should stop by the cafe one day. Tri: If I win, you buy me lunch. Vast: You're his brother, so why are you fighting him? Jack: Oh hi there. What would you like? Ed/Suprema: Wanna see the menu? Shadobane: You could use some down time. Ryunen: You should stop by the cafe and calm down a bit. Jack the Wooper: Awww, how cute. Vinculum: Ehhh... I'm not very good at science... Zanjitsu: Is fighting all you can do? Herself: Now how'd this happen...? Cirda: Should I bring you the menu? Elna: I think you'd look real nice in uniform. Interested? Xarion: You... You're...
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Post by Tony on Nov 3, 2010 8:16:52 GMT -5
Name: Jack the Wooper
Fighting Style: Mud Striker - Uses mostly short to mid range Water and Earth attacks.
Brave Attacks Mud Shot (Ground): Flings several balls of mud at the opponent. Mid range, low damage. * HP Chain - Mud Bomb: Flings a large ball of mud that explodes on impact. Wall Rush.
Tail Whip (Ground): Slaps his opponent with his tail once. Short range, high damage. Chase.
Yawn (Ground): Releases a small moving projectile that freezes the opponent when hits. Long range.
Rain Dance (Air): Calls up a small storm in front of him striking the opponent several times. Short range, low damage. * Brave Chain - Hail: Freezes the rain, increasing damage. * HP Chin - Slam: Throws himself into his opponent, flinging them at the ground. Wall rush.
Tail Whip (Air): Slaps his opponent with his tail once. Short range, high damage. Chase.
HP Attacks Water Gun (Ground): Blasts his opponent with a constant stream of water. Short range, low damage on Brave hits.
Earthquake (Ground): Sends large rocks flying upward from underneath the opponent. Mid Range, mid damage on Brave hits.
Ice Punch (Ground): Slams a giant fist of ice into his opponent. Short range. Wall Rush.
Water Gun (Air): Blasts his opponent with a constant stream of water. Short range, low damage on Brave hits.
Ice Punch (Air): Slams a giant fist of ice into his opponent. Short range. Wall Rush.
EX Mode: YEEEEEEAAAAAAAAHHHH!!!! Regen: Restores HP over time. Mud Sport: Increased damage on Water and Earth attacks. Amnesia: Increased defense on magic attacks.
EX Burst: Frozen Barrage: Repeatedly tap the button that appears as Jack blasts his opponent with multiple Ice Beams. Failed - Blizzard: Strikes the opponent with a few giant ice shards. Perfect - Ultimate Ice Punch - Pummels his opponent with several normal ice fists. Ends by slamming a giant ice fist into them.
Exclusives LV 1 - Mystic Water(Counterattack +10%) LV 50 - Soft Sand (Counterattack + 25%) LV 90 - NeverMeltIce (Counterattack +40, Initial Bravery +10%) LV 100 - Caruso (Counterattack +50%, Initial Bravery +20%)
Assist Quote: Woopah! Ground Brave: Tail Whip Aerial Brave: Rain Dance Ground HP: Ice Punch Aerial HP: Water Gun
Quotes -EX Mode: "PAAAAAAAAAAAAHHHH!" -EX Burst Trigger: "WOOP!" -EX Burst Fail: "Woopah woop pah!" -EX Burst Perfect: "Woop... WOOPAH!"
Character specific quotes Warrior of Light: Woop pah woopah pah. Firion: Pah woop woop. Onion Knight: Pah woopah woopah. Cecil: Woopah woop pah woopah? Bartz: Woopah woopah. Terra: Woopah pah pah woop. Cloud: Woop woopah? Squall: Woopah pah woopah. Zidane: Pah woop woop woopah. Tidus: Woopah woop pah woop. Shantotto: Pah woopah?
Garland: Woopah woop pah woopah! The Emperor: Woop pah woopah pah. Cloud of Darkness: Woopah pah. Golbez: Pah woopah woopah. Exdeath: Woopah pah woopah woopah! Kefka: ... Woopah... Sephiroth: Pah woopah woopah pah. Ultimecia: Woopah woop woopah pah woop. Kuja: Pah woopah woop? Jecht: Woopah woop pah woopah? Gabranth: Woop pah woop.
Kain: Woopah woopah woop woopah. Gilgamesh: Pah woop, woopah woopah! Tifa: Woop woopah pah woopah. Laguna: Woopah woop woopah pah woop? Yuna: Woopah woop. Pah woopah. Prishe: Woop woop woopah pah woop. Vaan: Woopah woopah pah woop woop. Lightning: Pah woopah woopah woop pah. Feral Chaos: Woopah! Woop woopah!
Chaos: Woopah woopah... WOOPAH!
Xero: Woopah woop pah woop. Nightmare: Woopah pah woop. Cyber: Woopah woopah. Majeh: Woopah woop woopah. Nexus: Woop woopah pah? Tri: Woopah pah woopah. Vast: Pah woopah woop. Jack: Woop woopah. Suprema: Woopah woop? Shadobane: Pah woopah woop. Ryunen: Pah pah woopah! Sakuya: Woopah woopah. Vinculum: Pah woopah pah woop. Himself: ...Pah? Hyperion: Woopah woop woopah pah woop. Zanjitsu: Pah woopah woopah pah pah. Cirda: Woop woop pah woopah woopah. Elna: Pah woopah woop woop pah woopah? Xarion: Woopah woopah woop pah pah woop. Trea: Woopah woop woop pah woopah. Marxineght: Woopah woopah woop pah pah woopah! Ryuae: Woopah woop pah woopah! Psi: Pah woop woopah pah!
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Post by Nightmare on Nov 4, 2010 6:44:11 GMT -5
Name: Vinculum CumaeAlignment: Chaos Fighting Style: Alchemist: Breaks down opponents with skillfully aimed sword strikes and advanced alchemy. Brave Attacks: Ground: - Impelling Blade [Close Range] Thrusts his sword forward, stabbing the opponent, then... ---If O is held, Vinculum twists the sword in the opponent, doing additional brave damage as sparks fly from the blade, before removing it and blowing the opponent back. ---If O is tapped, Vinculum presses his sheild against the opponent and pulls his sword loose from them, then spins around, facing his back to the opponent and flipping his sword into an underhanded grip, stabbing behind him and into the opponent again, sending them flying back. (Wall Rush effect.) - Rush Assault [Mid Range] Lunges forward several steps, letting out a quick horizontal slash, knocking the opponent back, then... ---If O is held, Vinculum quickly lowers his hand to the ground, sending a fast-moving spark running along the ground toward the opponent, once the spark reaches under them, a stone spike rips up and launches them through the air. (Chase effect.) ---If O is tapped, Vinculum makes a second lunge at the opponent, swiping them up into the air with a vertical slash, then jumps up and slashes them back toward the ground with a vertical hack. (Wall Rush effect.) - Illusion Stab [Mid Range] Lunges forward and stabs the opponent, then... ---If O is held, Vinculum pauses for a brief moment, then suddenly pulls his sword back and stabs several more times very quickly, before pulling his sword back again and knocking them away with a powerful thrust. (Wall Rush effect.) ---If O is tapped, Vinculum pulls his sword back, then disappears, reappearing behind the opponent and cleaving them with a powerful horizontal slash, knocking them away. (Wall Rush effect.) - Rune Bullet (ground) [Long Range] Charges energy into the blade of his sword, causing runes to light up on it, then... ---If O is held, Vinculum charges the energy for a moment, before swinging his sword, unleashing a large glowing bullet of energy that tracks the opponent, which sticks to them and sparks violently for additional brave damage if it catches them. ---If O is tapped, Vinculum swings his sword repeatedly and quickly, loosing several fast moving small bullets of energy that fly toward the opponent. Air: - Dragon Spin [Mid Range] Drifts toward the opponent, spinning in a circle with his sword out three times, then... ---If O is held, Vinculum preforms four more spins in quicker succession, coming out of the spin and launching the opponent with his sword. (Chase effect.) ---If O is tapped, Vinculum comes out of the spin delivering a powerful swing from his sword, knocking the opponent away. (Wall Rush effect.) - Half-Moon Hack [Close Range] A very quick upward hack, then... ---If O is held, Vinculum pulls his sword back, then lunges toward the opponent, stabbing them and dashing through the air a short distance carrying them on the blade, sparks flying and dealing additional brave damage along the way before swinging his sword and throwing the opponent aside. ---If O is tapped, Vinculum lunges upward and delivers another quick downward hack, driving the opponent toward the ground. (Wall Rush effect.) - Rune Bullet (air) [Long Range] Charges energy into the blade of his sword, causing runes to light up on it, then... ---If O is held, Vinculum charges the energy for a moment, before swinging his sword, unleashing a large glowing bullet of energy that tracks the opponent, which sticks to them and sparks violently for additional brave damage if it catches them. ---If O is tapped, Vinculum swings his sword repeatedly and quickly, loosing several fast moving small bullets of energy that fly toward the opponent. - Thunder Cage [Long Range] Pulls out a Wind Rune Card and holds it out, before quickly bringing his hands together, conjuring streams of electricity that close in and converge on the opponent from four directions. HP Attacks Ground: - Combustion [Mid Range] Pulls his head back, then throws it forward and unleashes an explosion of flames from a Runic glyph tattooed on his tongue. - Alkahest [Close Range] Lunges forward and swings his sword, causing the opponent to spark violently for brave damage if it connects, followed by a second powerful slash, dealing HP damage. - Aether (ground) [Mid Range] Dashes through the air, tracking the opponent and stabbing repeatedly, each stab letting of a small burst of sparks, before pulling his sword back and delivering a final, powerful hack. (Wall Rush effect.) - Tria Prima (ground) [Mid Range] Creates a ball of swirling alchemical energy that tracks the opponent a short distance before exploding. Can hold the button to charge, increasing it's size and the amount of time it lingers before bursting. (Absorb effect.) Air: - Dissolution Dive [Mid Range] Dives at a downward diagonal angle, sword thrust out and sparks flying from his body to damage and blow away the opponent. (Wall Rush effect.) - Aether (air) [Mid Range] Dashes through the air, tracking the opponent and stabbing repeatedly, each stab letting of a small burst of sparks, before pulling his sword back and delivering a final, powerful hack. (Wall Rush effect.) - Tria Prima (air) [Mid Range] Creates a ball of swirling alchemical energy that tracks the opponent a short distance before exploding. Can hold the button to charge, increasing it's size and the amount of time it lingers before bursting. (Absorb effect.) EX Mode:Philosopher's Stone: Transmutes himself into a powerful humanoid chimera. - Regen: Restores HP over time.
- Elixir of Life: HP attacks restore HP.
- Catalyst: All stats are boosted slightly.
EX Burst:Tabula SmaragdinaVinculum cleaves the opponent with his sword, bisecting and shattering the screen. He crosses his sword and shield over his chest. A 7 button input is displayed on the screen, and must be completed in a couple seconds. If the sequence is interrupted by an incorrect button press, the display is canceled. For every correct button pressed, a symbol for one of the seven planetary elements lights up on the glyph behind him. Quintessence (if input is failed) Vinculum raises his sword, which sparks violently, before dashing at the opponent and slashing them up into the air, then slashing again, letting loose a ray of energy that pierces the opponent. Vulcan's Wrath (if input is perfect) Vinculum rushes in and slashes the opponent with his sword, then spins around striking them two more times, followed by a rising slash that knocks them skyward, then jumps up, his sword sparking violently with energy, and slams the blade into them, sparks flying and damaging the opponent before a final powerful cleave sends the opponent soaring before they explode. Exclusives: Weapons: Oricalcum Saber: Level 1+ Berith's Horn: Level 50+ (Physical Damage +5%) Carmot Fang: Level 92+ (Physical Damage +10%) Philosopher's Stone: Level 100 (Physical Damage +15%, Minor Counterattack effect.) Stats: NO STAT FOR YOU Assist:When called as an assist... Quote: "Very well." Ground Brave: Illusion Stab (button held extension) Aerial Brave: Half-Moon Hack (button held extension) Ground HP: Aether Aerial HP: Tria-Prima Quotes:-When entering EX Mode: "This is the fruit of my research." -When initiating EX Burst: "Playtime is over." -When at Critical HP: "Better take this seriously..." Entering Battle- "An unwanted distraction." - "Let's begin the experiment." - "It all comes full circle." - "Know your place." - "Nothing personal." - "A waste of time..." - "Don't struggle, now..." - "What shall become of you..?" - "There's no turning back." - "Do not interfere with my work." What Vinculum says vs... Stan: The light cannot save you now. Firon: Your dreams are worthless. Onion Knight: You're too young to be so arrogant. Cecil: The worst of both worlds. Bartz: Your journey ends here. Terra: What an interesting specimen... Cloud: You're someone else's experiment. Squall: They all begin with a lion... Zidane: Take what you will. Tidus: I'll awaken you from your nightmare. Shantotto: Appearances can be deceiving... Garland: Your cycle ends here. Emperor Mateus: Greed only leads to suffering. Cloud of Darkness: What created you...? Golbez: We must bury our light... Exdeath: You'll be swallowed by your own void. Kefka: Such unnecessary hysteria... Sephiroth: Truly a remarkable creation... Ultimecia: I need more time... Kuja: This will be your last movement. Jecht: We've committed an unforgivable sin... Gabranth: Only I may pass judgment. Kain: Who are you to judge me? Gilgamesh: Why don't you run along now..? Tifa: Do you think that promise can be kept? Laguna: Laugh while you can. Yuna: A martyr who changes nothing... Prishe: Allow me to examine you... Vaan: Fall from the skies. Lightning: Who do you think you are..? Chaos: I don't believe in gods. Feral Chaos: To think a God could throw such a tantrum... Cyber: Still that loud mouth of yours... Nightmare: Who created you? I must know! Xero: Legends are just stories. Tri: Who do you think you are? Majeh: Sink into despair... Vast: Replace that lust for power, with a thirst for knowledge. Nexus: Nexus... Come to me. Jack: Your power is not absolute. Shadobane: Just what are you? Supremus: Wind is such a weak energy... Ryunen: A rare specimen indeed. Sakuya: Go home, little girl... Jack the Wooper: A failed experiment...? Vinculum: Something has gone horribly awry... Hyperion: An interesting, albeit faulty creation... Zanjitsu: This is where it ends for you. Cirda: The optimism of youth... Elna: This is no place for a weak girl... Xarion: Share with me the laws of the world. Trea: Mind the forge and stay out of the way. Marxineght: Nothing is eternal. Ryuae: I've no quarrel with you, but if you insist... Psi: Such astonishing power... Remon: You've much to learn, boy. Victory Quotes- "The experiment was a success." - "The specimen has sustained serious damage..." - "It won't take long to find a suitable replacement for you." - "You've done wonders for my research." - "There won't be a next time." - "That was unexpected..." - "I'll have to catalogue this for future reference..." Loss Quotes- "Perhaps... I miscalculated..." - "Was it all for nothing..?" - "I should have ran more tests first..." - "Inexcusable..." - "I came unprepared..." - "It makes no difference." - "You won't get away with this..."
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