swimstud600
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Post by swimstud600 on Jul 10, 2006 23:23:57 GMT -5
Yeah, I'll have better spriting skills by January, I'll have updated versions of Jet, Sub, Tank and all my other characters. I wish I had gotten Jet into this edition but since he's still just a recolor maybe its for the best.
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swimstud600
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Post by swimstud600 on Jul 12, 2006 0:57:34 GMT -5
Ok, I know this is double post but nobody has been posting here and I have an idea that would probably make the card game much funner. I'm sure its happened to all of us at least once, you accept a game and post your cards. Your opponent puts out a heavy hitter and then gives him a huge sword. You are cut down before you can even attack and your other four fighters die the same way. Not fun, its gotten so old that people have stopped accepting challanges because they know that the creater of the thread is going to win, he's going to get his attack before you do. There are a few ways we could correct this, maybe you can't equip anything until the second turn, maybe you can equip anything you want when you send your guy out. Because against 130 power, nobody has the health or defense to survive. If the battle is to last longer than a turn you should be able to equip items like a green aura stone or health ups to let you survive 1 attack at least. Its just a suggestion, I don't want to sound ungrateful at all, I'm very thankful you put so much time into the card game, I'd just like to see less games ending in forfeit after the first turn.
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Post by Nightmare on Jul 12, 2006 1:35:41 GMT -5
I've noticed that too. I might amend the rules to something to that effect, but I'm not sure yet.
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Post by SLA¥ΣR on Jul 12, 2006 1:53:33 GMT -5
For me it doesn't matter how much you change the rules, my deck sux to much for me to win
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swimstud600
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Post by swimstud600 on Jul 12, 2006 2:05:04 GMT -5
And to help people that have sucky decks in a world of big weapons, maybe give people 5 points every 5 games they play? Even if they lose them all, just to get them boosters to get them on their feet. Some people are still using the default decks which cannot compete at all.
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Post by Knuckles on Jul 12, 2006 5:25:29 GMT -5
oooooooor........................... we could make you only able to equip certain items to certain people... and add more defense cards in the next series..... oh... and maybe increase the size of the hand. or have randomly selected cards.... somehow...
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swimstud600
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Post by swimstud600 on Jul 12, 2006 15:42:02 GMT -5
I dunno. I like the idea of more defense cards next series, every battle I've seen has featured strength thats way jacked up and only mediocre defense, health and energy. Something has to be done so that when one guy is killed and another is sent out, that guy isn't killed in 1 swing.
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Post by Paranoid on Jul 12, 2006 16:19:01 GMT -5
yea, i think you should get more defense equipment. almost all the equpment usually only increases power
also, i think something needs to be done to stop this:
person1 puts our a card with like 150 power
person1 kills every cards that person 2 puts out
give person2 a chance to use a spell card, or be able to attack.
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also, ill try to make sprties, i dunno if i can, but i want to make one better than the one from the carnival. im making one, but its sorta bad, so ill have to make a few tries at one
and also....the booster pack shop, i think u need to re-fill the stock more frequently, or gett a higher stock each time, cuz my friend person still only have his basic deck, he doesnt have a good chance at catching up to the good players. also, i was good owning ppl the first round, but now i cant beat many ppl, just cuz i didnt get good cards in my last 2 booster packs, and now i cant get points easily
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Post by Knuckles on Jul 19, 2006 19:09:41 GMT -5
how about it costing energy to use equips? that way overpoweredness is limited?
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Post by Paranoid on Jul 19, 2006 19:29:17 GMT -5
Yea, i was just thinking that, and also, some equips could drain HP every time you attack with them
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Post by Morph on Jul 20, 2006 8:07:17 GMT -5
I think there should be more cards to enhance Health and Defense, to make things last a little longer. Though at some point, you then might run into a stalemate. So... there should be a maximum limit for every one of the stats, I suppose? Power a little higher than defense, and health higher than energy.
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Post by Paranoid on Jul 20, 2006 14:33:09 GMT -5
Ok, you cant put defence to high, because the power still has to be higher than it to do damage
I see that on that cards, all stats are usually pretty equal. I think we should make cards that are the same, except they have a lot more Health, so they can fight more, and not killed in one hit
IDEA!!!!
ok, another thing we could to, to stop one powerful player from killing every other card, is, when a card is killed, the player who just lost a card gets to attack when he puts his new card in. that way, the person who is loosing gets a chance to strike back before he is killed again
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Post by Morph on Aug 9, 2006 7:44:26 GMT -5
Yes, that is indeed a very good idea. It would also certainly help if you are playing against an opponent with stronger fighters.
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Post by Xzero on Aug 9, 2006 10:52:12 GMT -5
Its optional to allow equiping health ups and all that. some games can choose to o other games cna play standard. heh ima wanting my zx me in the next one
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Post by Captain SpExtacular on Sept 13, 2006 10:28:14 GMT -5
so....has the card game even undergone any of these changes? or has the game just kinda....died?
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