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Profile Format CHARACTER OWNED BY: Name: Age: Race: Height: Weight: Eyes: Hair: Status: (active, in-active, etc) Element Type: (can put N/A if none) Weapons: Appearance: Personality: Abilities: Other Information:
Last Edit: May 10, 2017 1:51:24 GMT -5 by Bloodbane
"The pleasure of a dream is that it's a fantasy. If it happens it was never a dream."
Post by Vic Alriikerson on May 10, 2017 1:48:33 GMT -5
CHARACTER OWNED BY: Alriik Name: Alriik Altiim Age: 90 Race: Half-Elf Height: 6’2 Weight: 240 pounds Eyes: Green, with a faint green glow Hair: Silver and long, going to the small of his back. Usually tied back in a ponytail Status: Active Element Type: Abnormality Weapons: Angelheart- A zweihander with a jagged design, made from silver. It has a long handle and a wide blade. Axala's Rose- An elven longblade, elegant and bearing a lavish design. Usually used as a one-and-a-half hand sword, or a bastard sword. Ein & Zwei- Two rough looking short swords made from dragon fangs. Shirosame- A finely made katana, kept shined to a mirror sheen. Appearance: Alriik is a tall Half-Elf with long silver hair and a muscular build. He wears a simple red shirt, a silver chain necklace with a locket, and white-beige cloth pants. He wears no shoes unless forced to or if it is advantageous, in which case he wears a pair of black boots. Alriik has scars on his chest, arms, and right cheek from years of combat. Personality: Alriik is a kind and personable warrior, with a yearning for adventure and battle, but kind and affable when not fighting. He works as a mercenary mostly to find new battles to fight in, but will not take a job that he is morally opposed to, and will willingly help those unable to afford his services in exchange for putting out a positive word. Abilities: Swordsman- Carries his past on his back, switching between his many blades in battle as needed, and is not only a skilled warrior, but a keen observer in battle, knowing which tools to use at any time. The Argent- Alriik was empowered by the Argent Lake in order to become a living conduit to elemental energy. He cannot personally cast magic, and without anything capable of channeling elements, such as his blades, he is incapable of using the elements. However, he can use a wide berth of elements in conjunction with his blades, either by imbuing them with the elements or using his blades to create waves of energy to fling at the opponent. Oher Information: Alriik was born a low-rank Noble a half breed. After a long and grueling childhood avoiding death by other's whims, after he was given up to become enchanted into a new age of magic swordsman, he escaped, but not before being experimented on. After finding and training under his father, he travelled the world adventuring, now finding himself doing regular work as a mercenary. The many blades he carries are symbols of his past, and he carries that past with him everywhere, especially into battle.
CHARACTER OWNED BY: Bloodbane Name: Rion Galford Age: 26 Race: Human Height: 6’ 1” Weight: 195 lbs. Eyes: Blue Hair: Black, somewhat spiked, shoulder length. Status: Active Element Type: Light Weapons: Aside from his left arm being encased in armor that makes for a pretty good blunt weapon, Rion carries nothing else currently. Typically, his weapons are formed using his magic and are temporary in nature. Appearance: Carrying a typical fighter’s build, Rion’s skin is fair but lightly tanned; he bears an appearance typical of those from the southern regions of the world. He appears to wear light plated armor, primarily around his arms and legs, with fairly casual wear consisting of a black shirt and blue pants underneath. The most notable feature of his appearance is the fact that his left arm is entirely encased in armor, with a black full-sleeve glove underneath. References Personality: Although Rion is a generally approachable person, he tends to keep people at arm's length and maintains a distance in relationships even with his allies. Generally, he is able to keep his emotions in check, giving off an aloof demeanor to most people, though when it comes to matters regarding the Blight he is more expressive in his anger. This anger appears to be connected to some sort of survivor’s guilt, though he refuses to reveal what it was that he has experienced in regards to the Blight. Abilities: Rion’s abilities are based around his element of Light, namely the shaping of light into brief solidified forms, allowing him to project barriers and utilize his sword-based fighting style without carrying a weapon. His abilities are primarily offensive as opposed to the more well-known restorative variant of Light magic, and appear to have a profound effect against the Blight, resulting in bluish-white crystallization in contrast to the darker colors of Blight crystals. Other Information: When using stronger spells or maintaining weaponry for an extended period of time, a series of markings appear across Rion’s right arm, though the markings appear to proceed past where most people are able to see. He also has a tendency to track traces of Blight to a given source, but he has not revealed where this particular sense of his has come from to anyone.
"The pleasure of a dream is that it's a fantasy. If it happens it was never a dream."
Name: “Silver” CHARACTER OWNED BY: Arashi (Silver in MIIRC) Age: 300-ish in dragon years, looks about 24-25 Race: Half dragon, half human Height: 5’5” Human/ 8’-ish dragon Weight: 125lbs Human/ N/A dragon Eyes: Light blue, slit pupils Hair: Short with side-swept bangs that hang over one eye, blonde that fades from silver to black at the tips Status: Active Element Type: Lightning, sub fire, sub dark/blight Weapons:Two short swords, dual-wielded sometimes
Appearance:Clicky here this is Silver. annndddd This is her dragon form. Silver is somewhat small, but very well-built; she is fairly muscular. She wears leather armor that is light-weight and loose fitting as to not hinder her movement in combat. Most notable are her dragon features; she has a long tail and it is topped with 2 spikes on each side. In the rare occasion her face mask is off, she has sharp, pointed canine teeth. Many scars are visible under her armor, the most obvious one being on her eye all the way down to her neck. She also often wears a dark blue cloak to conceal her dragon features. In her dragon form, Silver is a formidable beast. She retains the same eye color as her human form, and the same lean, muscular build as well. Her body is entirely silver; her tail tip, legs, fin, and wing tips all fade to black. She has fins on the back of her head and at the base of her tail to aid with aerial maneuvers.
Personality: Silver is generally quiet. She gives the impression that she doesn't really like people that much, and doesn’t much enjoy small talk. She has a very tough exterior shell that she hides herself behind and it is rare to see that shell break. She is rather tough and can come off as emotionless at times. Silver does, however, have a very strong sense of justice and will right anything she views as wrong whenever possible, with whatever means possible. Her bravery is nothing to laugh about; there is little she is afraid of (openly, at least) and she will dive into very risky situations if she must do so, much to the dismay of anybody around her. She has little regard for her own safety most of the time. For anybody that can break past her shell, she can be intensely loyal and fiercely protective to an extreme extent, often sacrificing anything to ensure her friends or loved ones are safe. She also has a rather playful and curious streak once she is comfortable with someone. It's a bit of a contrast to the way she typically carries herself, and can provide to be rather amusing for people she is getting to know when they see the once tough dragon become akin to a curious, easily amused child.
Abilities: For Silver, offense is her defense; she relies heavily on out-speeding and quickly "bursting" down opponents; she does not have much in way of defenses. She is very skilled in physical combat though; her raw strength and speed can put her ahead of many opponents, in both of her forms. She also has control over the element of lightning and often uses this to aid her whilst fighting, though her magic abilities are nothing special and fairly standard for a half-dragon her age. She uses it mostly to enhance her weapons, or her own body. Occasionally, she will use dramatic lightning magic in combat as well; most often in her dragon form, when faced with particularly tough enemies. She always prefers physical combat over using magic, though. If she gets really desperate, she will use dark magic. Like all other dragons, she can breathe fire.
Other Information: Silver has a very unstable aura due to her blighted nature. It would be noticeable to certain characters.
Name: Enfurnus CHARACTER OWNED BY: Arashi (Silver in MIIRC) Age: 350-ish Race: Dragon Height: 6’2” human/10’ dragon Weight: ? Eyes: Green, looks to be blind in one eye, but nobody knows for sure Hair: Black shoulder length hair that is tied up in to a pony tail. Side-swept bangs Status: Not intro'd Element Type: Poison, sub fire Weapons: Currently a katana-style longsword
Appearance: Clicky Here Enfurnus's Human Form and Dragon form clicky here In his human form, Enfurnus could be described as somewhat intimidating. He is quite muscular and appears pretty strong. He looks to be around 30. He would be a handsome dude if he didn’t always look so serious. Several scars litter his face and his body in general. He wears tough leather armor most often in this form, always ready for combat. It would be impossible to not notice that his left arm is made of metal, when it isn't covered in armor anyway. In his dragon form, Enfurnus is pretty big. He is odd in that he has very short red fur covering his body; many dragons have scales, but Enfurnus does not. His metal arm changes to suit his dragon form via magic. His black wings always look a little tattered.
Personality: Enfurnus is generally a serious guy. He doesn’t take nonsense, and will gladly shut down any that he sees. However, past his seriousness, he is very, very kind. He cares about all creatures big and small, and will always protect someone in need. Much like Silver, he will gladly partake in risky situations if the moment calls for it. Enfurnus will always fight for a good cause, and he is a great adversary to have. He is a true warrior, and it often shows.
Abilities: Enfurnus is a very strong dragon, being a General in an army (that I can’t specify right now because spoilers). He mostly has immense physical strength, but his magical strength is nothing to laugh at either. He often will switch between dragon and human if it would benefit him in combat. He is not all that fast, instead relying on raw strength, and should certainly not be underestimated. He has a mastery of swords, and always carries a longsword with him. He also likes to use large halberds, but currently favors swords.
Other Information: Enfurnus and Silver have been friends for awhile.
Name: Celestrus CHARACTER OWNED BY: Arashi (Silver in MIIRC) Age: ? Race: ? Mysterious wingless dragon-like beast with long-ish fur Height: 8’ ?? form, 6' human form Weight: ? Eyes: Has only one eye visible, and it is gold Hair: Short, shaggy dark red hair Status: Active Element Type: Blight Weapons: No weapon?
Appearance: Human form not drawn yet and True Form (Sketchy WIP for now, but at least you can see what he looks like) As a human, Celestrus is pretty decent looking if you don’t count the fact that he has a large bandage over his right eye. He looks as if he is in his mid 20’s in this form. He has a lean build and is somewhat muscular compared to the average person. He often wears plain jeans and a red shirt, with a black somewhat thick jacket. He always looks pretty casual. In his true form, he looks like a slender dragon without wings. He has a coat of dark crimson fur on most of his body; though on his undersides, he has shorter red fur. Black stripes line his back. He wears a large black wrap over one eye, on one front leg, and on one hind leg. He also has one around his neck and near the tip of his tail. His eye is a cold, pupiless gold, but often glows an eerie dark purple. He has 6 horns; 2 long ones atop his head, and 2 smaller ones under those on each side of his head.
Personality: Celestrus is a cold, ruthless, sarcastic killer. He loves to joke around, often at other’s expenses, and takes everything lightly. He is always calm and collected, even when going on a murder-spree, or even if he is injured beyond recognition. Oddly, he seems to have a pretty strong sense of justice. Why? Who knows, maybe it suits his wishes for the time being. For those he is loyal to, he will protect with his life. Whether or not they can stand his sarcasm.
Abilities: Celestrus is a monster and happily will claim that title with a biiiig smile. His magic is terrifying and otherwordly in nature, and his claws are even worse somehow; especially when enchanted with that magic. Whatever magic he uses is something deadly and unlike anything most will have seen in their lifetime. His magic is entirely offensive in nature and he only uses it to augment his natural abilities. Wherever he goes, he usually brings death to whatever he claims as his poor enemy. He fights almost exclusively in his true form, and very rarely uses his human form unless it suits the battle somehow.
CHARACTER OWNED BY: Sorrum Name: Frida "Aqua" Nyharllothor Age: 23 Race: Elf Height: 5'11 Weight: 165lbs Eyes: Green Hair: Long blonde hair that reaches her lower back. Status: Active Element Type: Ice Weapons: Sharks' Bane - A medium-weight staff about 6 feet in length, 1.5 inches in diameter. On the both ends of the staff rests a small crystal designed to react to ice magic. When activated, this crystal conduit can project a harpoon-like head, and with the press of a button can fire a range of 100ft at high speed. Whatever it pierces can be pulled back to the wielder with the press of the same button. Ice bolas - Simple tool for capturing prey with a twist: the bolas release a cloud of ice that freezes the target they wrap around. Appearance: Aqua wears a suit of blue-tinted armor of a valkyrie, which is enchanted to resist magic and made out of reinforced titanium. Inspired by her historical roots, her helmet is adorned with metalic wings. Her face is covered by a black visor that displays information on the environment around her and allows communication. On her back is a dark blue cape with gold trim, which bears her family's crest. Personality: Aqua is adventurous and headstrong, known to lead the charge into battle against any foe. She has pride in her heritage, and warmly reacts to newcomers if the situation is right. She can sense when something is troubling those around her, and can tactfully address the problem, even if there's nothing she can do about it. She's known to be kind, but strict in her decisions. She doesn't care for small talk and will end a conversation curtly if she doesn't want to talk. She can flip like a coin however, and be just as cold as her ice and as sharp as her spear. She rarely shows mercy to her foes, and may attack them with little or no warning. She has a soft spot for children and, like her allies, will risk life and limb for them, despite their race. Abilities: Aqua controls Ice magic with above average use. She can create ice cold enough to weaken structures so she can smash them with her weapon. She can freeze surfaces to off-balance an enemy, and freeze small bodies of water whole given time. Her talents lie in her ability to junction her physical attacks with her magical abilities, like dragging a foe into a wall of spikes made from ice by pulling them in with Sharks’ bane. Other Information: Aqua comes from a family of elves that learned to co-exist with a community of humans in the northern coasts. She was given the choice between being a maiden or a valkyrie at the age of 13 by her father, and chose the path of a warrior, despite her somewhat delicate nature. She became a captain of her own crew at the age of 20 but became tired and desired her own future. She received her father's blessing as she had become a capable fighter, and she struck out on her own.
Name: Itham Nyharllothor Age: 350 Race: Elf Height: 6'2 Weight: 155lbs Eyes: Green Hair: Pale blonde hair, the back tied together in braids. Status: Inactive (NPC) Element Type: Earth Weapons: Bare hands Appearance: Itham wears a dark yellow tunic, knitted leggings, and black leather boots reinforced with iron plating. These clothes look worn from years of pottery and crafting work. When dressed for official matters, his clothing consists of an white silk robe covered with blue and gold sashes and silver jewelry encrusted with diamonds, as well as a badge of office representing his official position as Elven Ambassador of the Frontier. Personality: Itham is a self-described "kid at heart." Despite his age, experiences, position and the pressure of those around him, he remains cool-headed. He has an impulsive side which has gotten him into trouble before, but is quick to adapt to such situations. When out in town or working on his craft, he can be found singing and cracking jokes to others. Whenever a situation arises that he has to don his formal position, he drops the child-like attitude and becomes a quite serious politician, considering the welfare of humans, elves, and beastmen alike. He has shown favor to elves, being one himself, in the past but has opted to drop it for the sake of peace and cohabitation among the land's inhabitants, a decision he has come under both praise and scrutiny for. Abilities: Itham's earth magic abilities are routinely used so he may make his artwork and his pottery. His magic has been fine-tuned for small projects dedicated to his art form, limiting it's use in magic that would be expected from an earth mage in combat. In other words, his combat abilities are weak since he focuses more on creating art. Other Information: Originally from the elf kingdom, Itham is an elf born into the middle class in the capitol, enjoying small luxuries in life but not free from the long hours spent building and creating goods for the markets daily. He sought fame and ditched the grind after he'd bought a studio off the main street to start his own business. Itham met Frida's mother when he was a doing a street performance to attract clients. He claimed he could create plates with the faces of people in the crowd without even looking at them, by wearing a blindfold. His assistant pulled her from the crowd randomly, and with only hearing her voice and age, he was able to create a plate that looked just like her. Upon finishing the plate, he immediately realized who she was, removed his blindfold to face her and bowed down. She was so pleased with the creation that she requested more of his artwork, which led to them meeting up at his studio. That night, the two stayed up all night discussing politics, art, war, science, magic, books, and love. She would then visit him in his studio every day after that, where eventually a serious relationship developed.
Name: Vile Rai Age: 24 Race: Human Height: 6'2" Weight: 190lbs Eyes: Brown Hair: Pink hair in a asymmetric cut, longer on the right side of his face and partially covering one of his eyes. Parted and combed back on the left, though a bit shorter. Status: Periodically active Element Type: Lightning Weapons: Setting Sky - Crimson ninjato in a light purple sheath, approximately 3/4ths the length of it's sheath, with orange wrap on the handle, featuring a fencing saber's V shaped crossguard. Appearance: Fair skin. Orange blazer with golden buttons(unbottoned), black undershirt. Purple pants with a red cloth wrap around the left shin just below the knee. Pink elevator shoes, white marching gloves with black lines along the back of the palm and fingers. Purple haramaki with white and black lines, resembling lightning strikes. Carries his weapon on his left hip. Personality: A peaceful man who enjoys many hobbies, that he funds through his mercenary work. Fancies conversation and coffee. Friendly to those he's not been hired to kill. Abilities: Iaido Fencing Sword Style - Fights by the technique of drawing, striking an opponent, then resheathing the sword for powerful attacks. Leaving the sword unsheathed, he utilizes a fencing stance for quick strikes and disarming his opponent. Joltic Javelin - Lightning bolt from the fingertip or swordtip. Surg Vent - Electrical field around his body, stunning those in contact with Vile. Spread Spark - Electrical charge in a limb. when it makes contact with a surface, causes a discharge that shocks all those within range. Other Information: Spent time as a fencer. Traveled across the land, learning various arts until he learned Iaido, which he incorporated into his fencing style to great effect. Not much is known about this wanderer, as his clients are shady and his work is deadly, leaving behind only rumors.
Name: Yung Fueg Age: 34 Race: Human Height: 6'1" Weight: 326 lbs. Eyes: Brown Hair: Black hair in a short chonmage, with a shaved crown. Status: Event Character Element Type: Earth Weapons: Bare hands, fat body, ass Appearance: A chinese lumbering sumo wrestler wearing rarely anything beside his black loincloth. He sometimes wears sashes and capes for ceremonies. Personality: A boisterous and tremendous individual, Yung thrives as the center of attention with glee. His love for one on one combat leads him to challenging any and all prospective warriors with vigor. He strives to be a sportsman and treats his opponents with the respect they deserve, in victory and in defeat, though he has been known to trash talk. Abilities: Sumo of the Earth - As one may suspect, Yung prefers to fight in the fashion of sumo. His quick slaps, chops, body slams, and butt slams are all part of his skill list. Within his style however, he can manipulate the ground and the ring around him, displacing his opponents balance and giving him the extra force to throw them from the ring, trap their legs into rock, and of course, perform The Burial. Sumo Dive - Potentially Yung's most devastating tactic. Yung possesses the ability to swim through the earth as if it were water. His body completely submerges below the ground, and his control of the earth lets him move about freely. In this mode, he can surprise unsuspecting opponents from below with devastating attacks. The Burial - Yung's finishing move. Yung wraps his arms around his opponent, and launches himself into the sky. He body slams the opponent into the ground, which then sinks them both. Yung leaves the opponent buried below, launching out of the ground like a whale doing a backflip. Upon landing, he slams his foot to the ground, which forces a tombstone-shaped rock to appear above the buried opponent's grave. Other Information: Yung travels to different cities, festivals, and events to seek battles with warriors as part of his dream to become a world-renowned wrestler and fighter. His fights are typically one on one battles in a ring that he creates with his earth magic. His dream is to one day own a school to pass on his art, and to also own and run a worldwide fighting tournament arena in an effort to bring together more strong fighters from far away lands.
ED’S DUDES(DU NUT STEEL) CHARACTER OWNED BY: FDSuprema Name: Ban Alforde Age: 28 Race: Human Height: 5’11” Weight: 182 lbs Eyes: His one visible eye is brown, the other covered with an eye-patch. Hair: Short, slicked back, blonde hair. Status: Probably Exists;Inactive Element Type: Fire Weapons: A Magic Rifle, which for its standard shots draw on the magical potential of its wielder to form its energy bullets, and can also use secondary magical shells, inserted into a chamber in the gun, to fire more powerful or alternate kinds of shots. He also keeps a pair of pistols, one which uses an ice elemental core, and the other a wind elemental core, and both also have elemental shell chambers to use more specialized shots. For close range he keeps a baton which extends into a durable staff, which he uses for both offensive and defensive melee combat. Appearance: Ban wears a dark yellow sleeveless leather shirt over a midnight blue(nearly black) colored cloth shirt. He has a black eye-patch covering his left eye, and wears black leather pants(Like, not shiny leather, but still tough) and thick boots. He wears a dark red belt which has a holster on either side for his pistols, as well as a holster in the back for his baton staff, and he wears his rifle on a sling, slung over his shoulder and on his back. Personality: Outwardly, Ban’s a bit of a douche, has womanizing tendencies, and tends to think he's perfect. That said, he’s a generally good person overall, willing to put himself in harms way to protect the weak. He’s the kind of guy who does before thinking. Abilities: Ban doesn’t have much in the way of special abilities, being a mostly ordinary human being. He’s proficient in martial arts and is able to defend himself if need be, and he’s an excellent marksman, able to shoot with great accuracy. Other Information: The shells Ban carries with him are specialized, having both unique functions and unique elemental properties, though each shell only has enough juice for one shot. Underneath his eye patch is a cybernetic eye, which only activates when he removes the eye-patch, and increases his accuracy dramatically, though feeds on his energy and is exhausting to use, hence the patch.
Last Edit: Dec 3, 2017 4:44:27 GMT -5 by FDSuprema
CHARACTER OWNED BY: Swim Name: Terra Bichaparte Age: 32 Race: Human Height: 5’9 Weight: 170 lbs Eyes: Brown Hair: Dirty blonde, usually pulled back into shoulder length ponytail. Status: Active Element Type: Fire, Earth Weapons: Blast Burners (Knuckle weapon) - Terra's gauntlets can launch basic fireballs at medium range. She can charge her shot to fire a cluster of smaller, more condensed fireballs which can punch through weak armor like paper. Against stronger foes Terra can detonate the fire shrapnel for a small explosion. At close range the Blast Burners allow Terra to throw jet powered punches. Firing straight down can propel Terra through the air, greatly increasing her jumping capability. Supernova (Bolt action rifle) - Terra's bolt action rifle which she wears on her back. Extremely powerful but slow to reload, Terra usually brings it out for an opening attack, but against tougher enemies she needs a few seconds to reload. Fires standard bolts, but can also be loaded with magical ammo, like Terra's Exploding Star rounds. These energy spikes lodge themselves in a target before igniting and blasting the enemy apart from inside. In the unlikely event that the target is still standing, Terra can lock onto the heat signature and launch herself in for a flaming punch. Rocket Rollers - Her combat boots have wheels that Terra can kick out when she needs to move fast, they're different from regular roller skates in that they have an exhaust port in the back. Terra can channel her fire abilities through this port to give her a fiery boost of speed. Appearance: Head: Wears a simple round blast helmet, red in color, very good at absorbing blunt force impact. Can crash through boulders with ease. Has goggles which she can pull over her eyes. Body: More of a reinforced exoskeleton than an armored battlesuit, designed to provide moderate protection while retaining full range of motion. Red coloring with golden brown trim, almost the same shade as her hair but a little lighter. Torso: Extremely light and flexible, the armor is sleek and red in appearance. Wears a black jumpsuit underneath. Legs: Specially designed boots to enable swift movement with wheel and rocket accessories. Powerful dash capabilities. Arms: Armor built to withstand and dish out heavy impact. Wears padded sleeves on her elbows, a little darker shade of red than her chest armor. Personality: Most people expect Terra to be the hotheaded battle girl, but she is actually quite the team player. She enjoys the thrill of battle but she sees the big picture and fights tactically lest an ally mistake her for some mindless berserker. In battle she can be an inferno, but with her allies and friends she is merely a warm ray of sunshine. Terra has the temperament of a team mom, always looking after wounded allies, smoothing over disagreements and bringing harmony wherever there is discord. Just don't ever make her angry. She will not battle for glory, will never seek acknowledgement for her deeds, she regards every success as a team effort even if she is the one leading the charge more often than not. She can be a bit of a practical joker, always looking to lighten the mood and avoid strife. Abilities: Hardened Resolve - Channeling Earth magic makes her more resistant to damage at the cost of stamina. Other Information: Out of room, guess you’ll find out eh? Likes: Cooking, metalworking, roller skating, trap shooting, star gazing, military, martial arts and physical conditioning, gardening, honey wine. Dislikes: Cold, hunger, loneliness, secrets, neglectful parents, wastefulness, bandits, bankers.
CHARACTER OWNED BY: Swim Name: ‘Lucky’ Lucas Boltin Age: 29 Race: Human Height: 6’ 1” Weight: 200 lbs. Eyes: Blue Hair: Shoulder length blonde hair. Status: Active Element Type: Lightning, Wind Weapons: Mostly relies on his magic abilities, can conjure weapons of pure electrical energy for use, generally prefers a sword. Has a companion of sorts, a seemingly sentient ball of electrical energy that he refers to as Sparky, whose main function is to support Boltin, but can fire a small electrical discharge in a pinch. Appearance: Head: No traditional helmet, wears a headband in the field with a built in communicator and a camera for recording all data he sees. Also wears a pair of thin, clear glasses. Body: Often wears a white lab coat with a dress shirt underneath, usually a red or a blue tie. Legs: Black pants. Arms: Usually covered by the lab coat. Normal arms, relatively strong. Personality: Easily distracted, more of a scientist than a warrior. Lucas is curious and open to new ideas and gets excited by new discoveries. He has the temperament of an older man having led a full life, even though he is still quite young. He has a genuine desire to enhance the lives of other beings through science, and the passion and intelligence to do it. He is scholarly, an educator and a thinker. One of those scientists that spends more time thinking about whether something can be done than whether a thing should be done. His mistakes in the past have made him somewhat reclusive out of concern that others may be injured. Very good looking, fair, even a bit effeminate in a pretty sort of way, and popular with ladies who aren't looking for a more rugged man, though he isn't terribly close to anyone. He is very hard on himself, and pushes himself mentally and physically. In the past his studies had revolved around electrical energy but he has recently begun researching Blight crystals. Abilities: Lightning Spread - Fires electricity from the tip of his fingers. If enemies are grouped close together this attack will chain from one enemy to another, affecting the entire group. Discharge Plasma - Fires and detonates a concentrated ball of electricity causing explosive damage and heavily injuring anything caught in the blast radius. Can be difficult to use around allies due to high risk of friendly fire. Electrical Orbs - Fires a cluster of electrically charged orbs which fly through the air and seek out targets. Each orb inflicts light damage on its own, but for every orb that strikes the same target the charge builds and the damage is amplified several times. Other Information: Struck by lightning as a child awakening his latent magical prowess, his early research had been in attempt to replicate the effect with others but after a couple of early failures lack of volunteers have put the project on hold...
Profile Format CHARACTER OWNED BY: no one, nobody owns Skud (but he was made by NightmareMMZero) Name: Skud Age: 23 Race: Sexgod (that appears suspiciously human) Height: 6'1" Weight: 210 lbs (of pure muscle) Eyes: Blue Hair: Blond Status: On a quest for ass with Alriik Element Type: All, only time he's out of his element is when doing boring nerd stuff Weapons: An assortment of designer surfboards (never seen with the same surfboard twice, that would just be embarrassing.) Other tools include footballs, nerf guns, and a guitar his dad bought him that he occasionally tries to practice chords with but rarely strums one string before he has to put it down to rail some babes. Appearance: Tall and muscular with a square jaw, flawless barely tanned skin, chiseled abs, and short blond hair that sweeps up out of his face, he's truly an adonis that would make any lady's loins quiver. Almost never wears more than his swim trunks and rad sunglasses so he can be ready to surf at a moment's notice. When he does don more clothing, he wears a Hawaiian shirt (left unbuttoned for quick shedding in case of sudden surfing/taco smashing) and some flip-flops (again for easy shedding.) Personality: God damn he's so cool. The words "cool", "slick", and "rad" don't do him justice. Skud is the kind of guy who'd walk into a room and draw everyone's attention. Every man wants to be him, every woman wants him inside them. Loves to talk about interesting subjects such as Skud's surfing skills, Skud's bedroom exploits, the time Skud showed that nerd a thing or two, and Skud's muscles. Doesn't need no fancy book learning, he already knows everything important anyway. Thinks all magic is a series of lightshows and tricks, and doesn't get why everyone wants to be Chris Angel, he's not half as buff and handsome as Skud. Cannot comprehend anyone not thinking he's cool (because that's ridiculous) and will without a doubt assume such comments are jokes or acts of jealous rage. Wants all girls to touch his muscles. Loves to take on apprentices who are expected to carry his surfboard when not in use and hold his beer when he's about to do something awesome, in exchange for hanging out with them and boosting their cred, as well as them hopefully learning a thing or two from his greatness. Abilities: Unmatched surfing skills, able to surf up 90 degree walls of any liquid if he so wishes. Unmatched bedroom prowess, able to make girls orgasm like, 50 times with his huge dong. Unmatched nerf gun marksmanship, able to hit a cat's butthole from across the room like that one time at Steve's party. Can lift way more than you, like he once bench pressed all the weights in his high school gym. Able to always look perfect under any circumstances, nothing phases this sex beast. Can eat 50 eggs like that guy in Cool Hand Luke, except he didn't throw up afterwords. Never gains a pound despite eating constantly due to a high metabolism and all the exercise he does surfing, lifting, and smashing babes. Can throw a football across an entire football field, and with enough strength and accuracy to strike pigeons out of the air. Is legitimately good at balancing things. Other Information: Heh, you wanna know more do ya Babe? Why don't you come by my room tonight after the surf off, I'll give you a little private tutoring.
CHARACTER OWNED BY: Tony Name: Arne Saccharum Age: 25 Race: Human Height: 6'0" Weight: 165 lbs. Eyes: Blue Hair: Blond Status: Active Element Type: Wind/Lightning Weapons: Halberd, javelins. Appearance: all, fair skinned human with shoulder length blond hair. Athletic build. Wears a suit of blue-ish purple scale mail and normal leather boots. He carries a standard steel halberd and multiple javelins on his back. Personality: A rather cheerful and carefree person, always tries to remain upbeat no matter the situation. Even in the middle of combat, while he does take it seriously, he tends to find some sort of enjoyment in it. Abilities: Polearm proficiency-Arne is trained in the use of polearms. While he has a preference towards his halberd and javelins, he is not limited to them and can use other polearms just as well. Gale Vault-Using wind magic, Arne is able to launch himself into the sky far higher than he would be able to normally. Lightning Toss-Arne infuses one of his javelins with lightning magic before hurling it at his target. Spirit bond-Arne shares an unbreakable bond with his partner Hien. This allows the two to be aware of each other's presence and fight within close proximity without interfering with each other. It also allows Arne to understand Hien. Other Information: A traveling adventurer. Makes a living doing whatever jobs he can find.
CHARACTER OWNED BY: Tony Name: Hien Age: 19 Race: Wyvern Height: 3'3" (Snout to tail) Weight: 8 lbs. Eyes: Green Hair: N/A Status: Active Element Type: Fire Weapons: Claws, fangs. Appearance: Resembles a blue-scaled dragon, though much smaller (about the size of a house cat... ignoring his almost 2-foot long tail). Has a pair of fins on the sides of his head, and pair of large wings. Personality: Hien has a very childlike demeanor... being very friendly and playful, but will react with hostility towards obvious threats. Abilities: Agile flight-His small size and light weight allows Hien to fly around and perform various mid-air maneuvers with ease. Flame breath-Much like a dragon, Hien is able to shoot jets of flame from his mouth. Though, this is the limit of his magical abilities. Spirit bond-Hien shares an unbreakable bond with his partner Arne. This allows the two to be aware of each other's presence and fight within close proximity without interfering with each other. Other Information:Has been with Arne from the moment he hatched and trusts him above all else. Speaks with a series of chirps, hisses, growls, and purrs. Despite how it might seem, he's actually fairly intelligent. Likes headpats.
CHARACTER OWNED BY: Al Name: Gaelan Age: 25 Race: Human
Status: Active Element Type: Wind Weapons: - Assorted Throwing Weapons: Including shuriken, throwing knives, returning boomering knives, caltrops, even small cracker bombs, and heavy throwing knives that can be used as melee weapons also. He uses his wind magic to manipulate the shuriken and boomerang knives to do some tricky strikes, while having throwing knives both normal and heavy for more direct situations. - Snake Dagger: This particular dagger can extend into a whip, and retract back into a dagger.
Appearance: this dude here Personality: Gaelan is a rather carefree person, or so it seems. He's also quite greedy. If he can come out with more money at the end of an event, he'll do it. He is more sympathetic to the less fortunate, coming from a similar background. If he helps anyone he's not the type to try and take credit for it, preferring to just help, then disappear before thanks can be made. Ultimately though he's more pragmatic and often acts the coward if it looks like he might be at the disadvantage, only to come back from that and laugh at their misfortune before looting them of all their valueables. He is also wanted in a few towns.
Abilities: Wind Magic - This comes with the standard fare wind magic, strikes with concentrated gales, minor flight (more like gliding or breaking his falls), dashing, high jumping, and generally quick movement. This includes standard wind strikes and so forth. Spells that can be attached to his Magic Charms will be placed under Charm Spells. - Gale Strike: Dash through at a blinding speed and slash or strike the opponent. He can do this multiple times consecutively or between moves for some very cool combos. - Slashing Breeze: An arching motion expels a blast of bladed wind. Though it has more range than his dagger's whip mode, it's no substitute for a proper ranged weapon. On the other hand it's also incredibly quick. - Afterimage: He moves quickly and leaves behind an afterimage that lasts a short moment, and dissipates upon being struck.
Traditional Spells- He has some traditional wind spells too. - Vortex: He calls up a vortex at a target location, slashing with wind at the same time as throwing them into the air.
Flying Weasel Style - A style of martial arts that makes use of wind magic's movement-based skills, featuring a large amount of flips, spins, jumps, weaves and is heavily movement-based. A style that strikes while evading, and continues moving, building up to a deadly momentum-aided powerful strike. His particular forms are the kicking forms, dagger forms, and whip forms. - Swallow Dance: A rapid barrage of kicks going into the air, accentuated by a final downward kick. He can jump off of the downward kick too. - Snake Sting: A rapid lash with his dagger, extending the blade for the swing and retracting it by the end of the swing.
Other Information: Gaelen comes from a background of talented mages, in fact his grandfather was an Archsage of Wind, so how did he end up becoming a thief? Well as it turns out, his parents squandered the reputation his grandfather had built, until they were dirt poor. Gaelen was born towards the end of this bout and for awhile was taken in by his uncle, who was a thief by trade, and so he learned the trade through that. His own greed comes from a desire to rebuild his family name, but at the same time despite his own talent with wind magic and creativity, has a sense of laziness, that he can just get by with stealing and not worry about a thing, going from adventure to adventure. He as a result of this life has many connections to underground networks in various cities.
CHARACTER OWNED BY: Al Name: Zippy Age: 17 Race: Gatta
Status: Element Type: None Weapons: - Ele-Chemical Stabiliser (ECS): A sort of case that is loaded with micro-cores, elemental cores the size of marbles. The function of this original design is to be a supply of sorts. The ECS is capable of slotting in as many as 6 micro-cores, though not all will be in use at once, up to two will be "rotated" into the centre (one on each side), and the colour shown will indicate which core is in use. It has two ports for the two handguns that are relevant to it's usage. The way the ECS works is that it puts the energy generated from the micro-cores through a generative loop that lets it generate energies endlessly as long as it runs through the apparatus. - Grappling Hook: Of course he has one of these. - Magnum and Opus: Even Gaelan says this is a rather haughty name, but these two twin handguns are... Entirely useless without the ECS. They can't fire without being charged via the ECS ports, although due to the way it works, he does kind of get unlimited ammunition given he recharges it. Though it's shots rely mostly on kinetic force to do it's damage, it still benefits from the effects of the element it's charged with. - Springheel Jet: His boots look a little special, kinda cute right? Well it's not only cute, it also lets him jump extra high and even bound off of surfaces without needing to put in too much physical strength or use magic, useful for escapes. - EleJet: The ECS abandons it's usual functions to concentrate power into the bottom of the pack where thrusters appear, allowing Zippy to zip away really quickly. This is at the cost of the ECS being inoperable until it cools down, but it's a very speed means of escaping.
Appearance: Personality: As most people would call him, "Gaelan's partner in crime", although he shows to be quick-witted, confident, and with a little sarcasm, the only thing actually true is that he's quick-witted. When Gaelan isn't around he more or less withdraws a little and focuses on his inventions. When he gets going talking about his tools, he can go on for ages and overpower others in speech despite his small size. He's always quite eager to try new things and is often the techmaster of any heist, he will meticulously study and learn how to use any machinery near or at their target location and perfect it's usage... Theoretically. Sometimes there are hiccups, as one would expect. To the point, he seems unreliable, yet is reliable.
Abilities: The majority of his 'abilities' rely on everything in his Weapons section, as he is an inventor first, and a combatant second. In a clean fight he rarely wins, especially since he is unable to use magic. He does however possess some innate traits.
- Gatta Physique: Being small and fast is very handy when you want to avoid being hit. He can do what the average Gatta can and more, honed over running around with Gaelan as a duo of thieves.
- Machinery Expert: Throughout his adventures with Gaelan he's learned to operate a whole host of things, and sometimes has had to frustratingly teach Gaelan how to as well since some machines aren't catered to a creature his size. Though as a result, he is though unlicensed, able to work things like heavy machinery, small vehicles, and theoretically airships.
- The Craftsman: He is the craftsman of Gaelan's team. Why team? Well from time to time he carries out hits with other thieves in various cities but the two always work together. Zippy is able to create lockpicks and tools for other thieves to use, and can pick locks without tools himself using his claws.
- Magic Craftsman: He can create devices using magical cores, mess with any magical technology and come to grips with it, operate anything magical as long as it doesn't require too much of him physically, and so on.
Other Information: Zippy is just a nickname. His real name is Ferdinand Meowkinson Jeremiah. He's the runaway noble son of a well-off Gatta family, being the black sheep of his family and unable to use any form of magic he was not treated too well and ran away. He has six brothers all of which who have their own walk of life, but most of them live by doing a trade at their home town, while the eldest is a skilled mage. Although his lineage was more forgiving to him than he originally thought, he seems to have a knack for making tools and inventions, especially magical varieties ironically.
CHARACTER OWNED BY: Pantheon Name: Etch-flame Age: 18 Race: Bestia ( Microraptor) Height: 5’9“ Weight: 170 Eyes: Amber Hair: Auburn Status: Active? Element Type: Poison/Fire Weapons: Throwing Knives, Bo staff Appearance: Wears a dark toned hooded cloak with leather armor under it. Personality: Skittish until he gets mad, afraid of groups larger than the village he grew up in, Very polite. Abilities: Advanced Poison Magic, Fire magic, and climbing. Other Information:
The cloak is both heat and caustic resistant, and is able to be used as a short fall parachute when a string in the collar is pulled.
Last Edit: Apr 30, 2018 18:24:14 GMT -5 by pantheon
Making a seperate list for NPCs and non combatants such as Captain Seamus and Mr. Honeyfarm
CHARACTER OWNED BY: Sorrum Name: Marcus Honeyfarm Age: 34 Race: Human Height: 6' Weight: 195 lbs Eyes: Brown Hair: Short brown hair, balding. Thick mustache, sideburns, and eyebrows all brown. Status: NPC Element Type: None Weapons: None Appearance: Usually seen in a brown suit, black dress shoes and hat to match when on business, otherwise dressed in a white smock and shorts bearing the Honeyfarm logo on the shirt's back and the short's left leg, black boots and knee high socks. Personality: A warm businessman, Marcus Honeyfarm or "Mr. Honeyfarm" operates the Honeyfarm Ale business in the Eulene Region with business interest in other places such as Shiner's Bay and Sandora Port. He loves his work and is actively trying to expand the business. He is the oldest of sextuplets, who also work in the family business. Abilities: None Other Information:
CHARACTER OWNED BY: Al Name: Saito Age: 31 Race: Human
Status: Element Type: None Weapons: - Old Katana: He carries a simple tattered katana. The insignia on it is that of the Kondou family. He seems to despite it's wear and tear, rather not defer to another weapon. Despite it's obviously tattered state, it is still prodigiously sharp, and the blade kept rather well polished. As far as looks go it's quite plain. - Shortsword: A shortsword he obtained on his journeys, he keeps one handy for his fighting style. Weapons forged in the style of Toku are rare, so he makes do with any old shortblade he finds. He is skilled enough to throw it.
Appearance: This here Personality: Saito is a man of discipline, honor, and strict code. He holds an air of power and authority, seemingly a natural commander of men, and his glare is able to intimidate others and mentally off-balance his opponents. Despite his scary exterior and no-nonsense attitude, he exhibits a down to earth approach to justice, where the common man is a priority.
Abilities: Tenkata School of Swordsmanship: As the name suggests, it is the school of swordsmanship taught by the Tenkata noble family. It has four different types of forms, two handed swordsmanship, battoujutsu with iaijutsu, a shortsword form, and a dual wielding form. He is proficient in all four.
Sword Demon: His skill with a katana is second to none in his homeland, but not just technique, his physical capabilities too, exhibiting intense tenacity, strength, and speed.
Other Information: - Framed for the murder of his captain, he a former member of the Zansengumi has run from Toku, and swears to return and bring forth the truth. The name he uses now, "Saito", is not his true name.