Post by Ballade on Jan 7, 2005 20:42:32 GMT -5
Take Note, this is an Idea for a RP/RPG here at ZV
this takes place 4 years after Megaman returns to terra.
The bonnes have built a space transport center to luna.(the moon and it's colonies) The Bonnes are no longer pirates but they assist Megaman, Tron = MM's Luna spotter, Teasel and Bon run the Item and weapon shops on luna
Roll is Megaman's spotter on terra and Item/weapon/parts development
There are also some characters Such as...
Blues: A mystrious Bounty hunter that has ties with Megaman and Elissum
Forte: An Illabberant from Elissum who was exilled and frozen on terra.
The guardains X & Zero:
X is the angelic guardain of the Sky tower
Zero is the demonic Guardain of the underground fortress, Both will assist Megaman once he meets them
Jak: a mechanic who surpasses roll He has much knowlge of the ancients and their technology
He gives Megaman the Weapon(s) get upgrade after he releases Forte and defeats Blues
Forte's Warriors; These are forte's Most powerful followers they are:
GutsMan: Not too smart but loves to smash. Weapon: guts-punch
Fireman: a fire based warrior who is searching for "Gospel" Forte's Booster upgrade, His Flame based weapons can melt rock and many types of metal Weapons: Fire arm, and Flame-sword
Astroman: A phycopath from Elissum who was killed by Megaman in the distant past, now his mind rests in Spcial Reaverbot parts equiped with upgraded armor and unique weaponry, as such He can transform himself into a rocket and use his orbital ball as a long range weapon that fires meteores. Weapon: Astro-crush
Flashman: Forte's most powerful and most loyal Warrior
Possing the ability to stop time and stop Megaman in his tracks as well as use Super-charged Lighting bolts and a long range Rapid fire Light-buster, He is beyound compare. Weapons: Time-stopper and Light-buster
Freezeman: second only to Flashman Freezeman is planing to capture Megaman by freezing an entire island and it's natives over. Weapons: Frost blade,
Freeze-spreader
X and Zero's Watchmen: these four guards protect the rooms of both fortresses
Yamotoman: The guard prior to X, He uses his spears and arrows to stun and damage those who encounter him. Weapons: Yamoto-spear, Yamoto-arrow
SwordMan: A loyal guardain prior to Zero, His Break-sword and Sonic-slash are very deadly at all ranges.
Weapon: Break-slash
Knightman: Loyal to X He posses a mace that can crush nearly anything. Weapon: Mace-crusher
Shadowman: Loyal to Zero He posses stealth and power, He has a Kunai, Some Shurikins and a Katana
Weapon: Shadow-blade.
this takes place 4 years after Megaman returns to terra.
The bonnes have built a space transport center to luna.(the moon and it's colonies) The Bonnes are no longer pirates but they assist Megaman, Tron = MM's Luna spotter, Teasel and Bon run the Item and weapon shops on luna
Roll is Megaman's spotter on terra and Item/weapon/parts development
There are also some characters Such as...
Blues: A mystrious Bounty hunter that has ties with Megaman and Elissum
Forte: An Illabberant from Elissum who was exilled and frozen on terra.
The guardains X & Zero:
X is the angelic guardain of the Sky tower
Zero is the demonic Guardain of the underground fortress, Both will assist Megaman once he meets them
Jak: a mechanic who surpasses roll He has much knowlge of the ancients and their technology
He gives Megaman the Weapon(s) get upgrade after he releases Forte and defeats Blues
Forte's Warriors; These are forte's Most powerful followers they are:
GutsMan: Not too smart but loves to smash. Weapon: guts-punch
Fireman: a fire based warrior who is searching for "Gospel" Forte's Booster upgrade, His Flame based weapons can melt rock and many types of metal Weapons: Fire arm, and Flame-sword
Astroman: A phycopath from Elissum who was killed by Megaman in the distant past, now his mind rests in Spcial Reaverbot parts equiped with upgraded armor and unique weaponry, as such He can transform himself into a rocket and use his orbital ball as a long range weapon that fires meteores. Weapon: Astro-crush
Flashman: Forte's most powerful and most loyal Warrior
Possing the ability to stop time and stop Megaman in his tracks as well as use Super-charged Lighting bolts and a long range Rapid fire Light-buster, He is beyound compare. Weapons: Time-stopper and Light-buster
Freezeman: second only to Flashman Freezeman is planing to capture Megaman by freezing an entire island and it's natives over. Weapons: Frost blade,
Freeze-spreader
X and Zero's Watchmen: these four guards protect the rooms of both fortresses
Yamotoman: The guard prior to X, He uses his spears and arrows to stun and damage those who encounter him. Weapons: Yamoto-spear, Yamoto-arrow
SwordMan: A loyal guardain prior to Zero, His Break-sword and Sonic-slash are very deadly at all ranges.
Weapon: Break-slash
Knightman: Loyal to X He posses a mace that can crush nearly anything. Weapon: Mace-crusher
Shadowman: Loyal to Zero He posses stealth and power, He has a Kunai, Some Shurikins and a Katana
Weapon: Shadow-blade.