Post by Fusion on Aug 13, 2006 9:36:50 GMT -5
I am posting this, today, as re-evaluation and an ongoing project to show how I see the future of video gaming being shown with the 2 big giants expected: the Playstation 3, and the Nintendo Wii.
Big, black, bulky, with a similar controller design to some other console. Sounds vaguely familiar huh? Here it is. The grand ol' break-your-budget Playstation 3. With games that will range to $70 dollars or more. Sony's E3 presentation of the system was, as we all know, poorly executed. Even now, the PS3 is draining Sony's budget, and it's likely that even if theconsole computer (ztrl is picky) gets released it will not save Sony from it's own doom or large downfall in their stock. Sure they may have support in other countries, but it's not enough alone.
The Playstation 3 features vastly improved graphics & sound quality, as well as support from the newest Blu-Ray technology, promising that games made long into the system's life would be larger than the upcoming Ocarina of Time. This is both good and bad, because then there could be cases of "game decomposition" where a game is so long, it just loses it's charm. There are the die-hard Sony fans who will scream with glee at the vastly improved graphics, but they are also the type who will ignore that the PS3's controller does not have vibration support despite it being based on the Playstation 2 controller.
Although the PS3 will support all PS2 and PS1 games, compatibility of certain games will be questioned. Because the PS2's emulation of the PS1 CPU was not perfect, and thus certain games were unable to run. The newer rendering techniques (such as smoothed textures) also looked poor on 2D games, often showing tile lines. There is also the effect that a less accurate form of per-color transparency is in place, players can see the black bitmap from which the sprite originated. Sony's also pushing for 120 FPS in their High-Defintion supported games, which is putting a lot of stress on developers and is even causing some games to be cancelled while in development.
There's also machine defects, system problems, and as well as idiots who don't know how to handle stuff that would cause Sony even more trouble, and as far as I can see it the PS3 as well as Sony are going to die an unintended death. The only thing that I see holding PS3 afloat for a short time would be Metal Gear Solid 4, but that's pretty much it.
Innovative concept, but a rather odd design whose name may end up being an internet meme. The Nintendo Wii, on appearance, just has the remote for a controller. Not that exciting when you first look into it, but when you see all the possibilities, you'll know Nintendo puts gameplay, not graphics, first on their system. The Wiimote as it's called, is wireless and has additional attachments ranging from a simple analog control stick, all the way to a new version of the zapper of the NES days. Now things get a bit more interesting...
The controller is, as I've said, essentially just a remote you can attach stuff to. This presents more than enough gameplay measures to suit your needs, though. I fear, though, that there will be too many unnecessary attachments made by third-party developers because they feel that "the game is not complete unless you use this with it". Sure it has reins for exclusivity but let's hope dim-minded developers don't clutter the system's proud image.
With the remote, you wonder "how on earth am I going to play these games on here?" especially when you look at Metroid Prime 3, Super Smash Bros Brawl, Super Mario Galaxy, any of them. You wonder how on Earth you'll be able to play them! It's simple folks: You've got 3-4 attachments for that Wiimote (if not more developer-specific attachments), so you've got all the ways to play a game.
Anybody have their opinions\comments on how I did being the "centered gamer"?
Big, black, bulky, with a similar controller design to some other console. Sounds vaguely familiar huh? Here it is. The grand ol' break-your-budget Playstation 3. With games that will range to $70 dollars or more. Sony's E3 presentation of the system was, as we all know, poorly executed. Even now, the PS3 is draining Sony's budget, and it's likely that even if the
The Playstation 3 features vastly improved graphics & sound quality, as well as support from the newest Blu-Ray technology, promising that games made long into the system's life would be larger than the upcoming Ocarina of Time. This is both good and bad, because then there could be cases of "game decomposition" where a game is so long, it just loses it's charm. There are the die-hard Sony fans who will scream with glee at the vastly improved graphics, but they are also the type who will ignore that the PS3's controller does not have vibration support despite it being based on the Playstation 2 controller.
Although the PS3 will support all PS2 and PS1 games, compatibility of certain games will be questioned. Because the PS2's emulation of the PS1 CPU was not perfect, and thus certain games were unable to run. The newer rendering techniques (such as smoothed textures) also looked poor on 2D games, often showing tile lines. There is also the effect that a less accurate form of per-color transparency is in place, players can see the black bitmap from which the sprite originated. Sony's also pushing for 120 FPS in their High-Defintion supported games, which is putting a lot of stress on developers and is even causing some games to be cancelled while in development.
There's also machine defects, system problems, and as well as idiots who don't know how to handle stuff that would cause Sony even more trouble, and as far as I can see it the PS3 as well as Sony are going to die an unintended death. The only thing that I see holding PS3 afloat for a short time would be Metal Gear Solid 4, but that's pretty much it.
Innovative concept, but a rather odd design whose name may end up being an internet meme. The Nintendo Wii, on appearance, just has the remote for a controller. Not that exciting when you first look into it, but when you see all the possibilities, you'll know Nintendo puts gameplay, not graphics, first on their system. The Wiimote as it's called, is wireless and has additional attachments ranging from a simple analog control stick, all the way to a new version of the zapper of the NES days. Now things get a bit more interesting...
The controller is, as I've said, essentially just a remote you can attach stuff to. This presents more than enough gameplay measures to suit your needs, though. I fear, though, that there will be too many unnecessary attachments made by third-party developers because they feel that "the game is not complete unless you use this with it". Sure it has reins for exclusivity but let's hope dim-minded developers don't clutter the system's proud image.
With the remote, you wonder "how on earth am I going to play these games on here?" especially when you look at Metroid Prime 3, Super Smash Bros Brawl, Super Mario Galaxy, any of them. You wonder how on Earth you'll be able to play them! It's simple folks: You've got 3-4 attachments for that Wiimote (if not more developer-specific attachments), so you've got all the ways to play a game.
Anybody have their opinions\comments on how I did being the "centered gamer"?