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Post by Fusion on Feb 27, 2008 8:59:24 GMT -5
Why am I reporting on this? Because it's another desperate plea from Sony for developers to make games. I could see some person getting a hold of a PS3 debug unit and working in the PC versions of Halo, since this is what PhyreEngine claims to be able to do. See it hereDon't let the article title mislead you: It's just cross-platform with PS3 and PC. Like I said, another desperate bid for developers to focus on the PS3. With developing standards, it just encourages more 360-PC-PS3 titles.
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Post by Ztrl on Feb 28, 2008 16:59:01 GMT -5
What Sony overlooked is one MAJOR thing...
The developers once converting the game to be played on a PC, which shares a very cose design arcitechture with that of the Xbox 360, can then be ported to the 360 with little to no effort.
Sony are smart.
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