Post by Deleted on May 29, 2009 20:28:49 GMT -5
( NOTE , THIS THREAD IS A WIP, IT IS NOT DONE, SO DON'T ASSUME IT IS. Also, I'm no law major, the TOS is obviously just random.)
This thread will be used for the (fake for now, but we're ignoring that atm) game of Smagleshnags. In this post will be the manual, and the next post will be a (photoshop'd) picture of actual gameplay! Let's get started.
Smagleshnags is a family-oriented game created by Craft of the ZeroVirus Forums Originally, it wasn’t a game, but instead a random word Craft said in the ZeroVirus (http://www.zerovirus.net) chat, but then was inspired by user TehRandomMan to make it into an actual game. In this guide, you will learn how to play the game to the fullest, so instead of nobody winning and it being incredibly unsatisfying, everyone wins (to an extent, normally 0 people win per game) and it’s moderately satisfying! (The cake is a lie.) To learn how to play this amazing game of Smagleshnags, read on.
To play the game of Smagleshnags, one simply needs a game board, a pair of dice to decide who goes first and how many movies he/she makes each turn, and 1 deck of cards to determine a point multiplier, then the normal separate deck of cards that come with the game set (Further explained later in the manual.) Also, a pen and paper is probably a good idea to have, there’s a lot of information to remember. After all of the above is had, players may being the game and have (unsatisfying) fun.
The basic gist is, in playing this game, you agree not to sue Craft for how completely unsatisfying this game is, and not to attempt to sue him for when you go on a mass murdering spree because of the anger this will bring out due to its probably unsatisfying-ness.
1. The following terms and conditions govern all use of the Smagleshnags board game (“The Game”).
2. In opening the box, you assure you will not sue Craft for anything.
2a. If this TOS is broken, one must forfeit all of The Game(s) in their house and The Game(s) piece(s). Then you must forfeit your case.
The main – and most important – game piece is your (the players) character. This character will be used to travel the board, and inevitably lose. But while having unsatisfying fun at the same time! Another important piece is the Game Cards. These are as listed:
This thread will be used for the (fake for now, but we're ignoring that atm) game of Smagleshnags. In this post will be the manual, and the next post will be a (photoshop'd) picture of actual gameplay! Let's get started.
SMAGLESHNAGS – The Basics
1.) Wait, just what IS Smagleshnags?
Smagleshnags is a family-oriented game created by Craft of the ZeroVirus Forums Originally, it wasn’t a game, but instead a random word Craft said in the ZeroVirus (http://www.zerovirus.net) chat, but then was inspired by user TehRandomMan to make it into an actual game. In this guide, you will learn how to play the game to the fullest, so instead of nobody winning and it being incredibly unsatisfying, everyone wins (to an extent, normally 0 people win per game) and it’s moderately satisfying! (The cake is a lie.) To learn how to play this amazing game of Smagleshnags, read on.
2.) Oh! Sounds fun, what will I need to play? (Board Game)
To play the game of Smagleshnags, one simply needs a game board, a pair of dice to decide who goes first and how many movies he/she makes each turn, and 1 deck of cards to determine a point multiplier, then the normal separate deck of cards that come with the game set (Further explained later in the manual.) Also, a pen and paper is probably a good idea to have, there’s a lot of information to remember. After all of the above is had, players may being the game and have (unsatisfying) fun.
3.) A basic understanding of our laws. (TOS)
The gist:
The basic gist is, in playing this game, you agree not to sue Craft for how completely unsatisfying this game is, and not to attempt to sue him for when you go on a mass murdering spree because of the anger this will bring out due to its probably unsatisfying-ness.
Terms of Service:
1. The following terms and conditions govern all use of the Smagleshnags board game (“The Game”).
2. In opening the box, you assure you will not sue Craft for anything.
2a. If this TOS is broken, one must forfeit all of The Game(s) in their house and The Game(s) piece(s). Then you must forfeit your case.
4.) Quick explanation of game pieces.
The main – and most important – game piece is your (the players) character. This character will be used to travel the board, and inevitably lose. But while having unsatisfying fun at the same time! Another important piece is the Game Cards. These are as listed:
1.) Return to beginning – Return to the beginning of the board.
2.) Go to 1 before end – Goes to one spot before the final spot.
3.) Go forward 3 spots – Goes forward 3 spots on the board.
4.) Go backward 10 spots – Goes backwards 10 spots on the board.
5.) Play Rock Paper Scissors – Play RPS with someone, then the winner draws a random card.
6.) Slam the table – Slam the table on which you are playing, wherever the piece lands is where you go from next turn.
7.) Go again – Take another turn
8.) Move up 50 Y Coordinates – Go up 50 Y coordinates, start next turn wherever you land. If you land off board or off of the spaces, go back to the beginning.
9.) Switch Spots (Anyone) – Choose someone to switch spots with… then do so.
10.) Switch Spots (Random) – Each player draws a card from the standard 52 deck. Switch with whoever gets the lowest card.
11.) You Lose - You instantly loose. No exceptions.
2.) Go to 1 before end – Goes to one spot before the final spot.
3.) Go forward 3 spots – Goes forward 3 spots on the board.
4.) Go backward 10 spots – Goes backwards 10 spots on the board.
5.) Play Rock Paper Scissors – Play RPS with someone, then the winner draws a random card.
6.) Slam the table – Slam the table on which you are playing, wherever the piece lands is where you go from next turn.
7.) Go again – Take another turn
8.) Move up 50 Y Coordinates – Go up 50 Y coordinates, start next turn wherever you land. If you land off board or off of the spaces, go back to the beginning.
9.) Switch Spots (Anyone) – Choose someone to switch spots with… then do so.
10.) Switch Spots (Random) – Each player draws a card from the standard 52 deck. Switch with whoever gets the lowest card.
11.) You Lose - You instantly loose. No exceptions.