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Post by Nightmare on May 9, 2013 11:31:57 GMT -5
This is a thread we surprisingly don't really have. Maybe I'm late to the game bringing this up but I think now's a good time to start discussing this stuff probably... We can also take this opportunity to maybe share friend cards, another thing I don't think we have a thread for yet. I found this nifty little thing here that lets you generate these fancy images (just be sure to save them and not hotlink them.) This is my primary Squall build. As I'm sure you all know he's my main. His set up is different from the first Dissidia due to the savage nerfing of all EX accessories, it's not really beneficial to be an EX Whore anymore, so he's got a more general, strength-based build. This isn't a typical build I'd use when fighting people though. It's made for fighting computers and plowing through the labyrinth, so the boosters are kind of dependent on the idea that I'm winning. My choice of summon serves the purpose of negating the other player's summon. I typically don't like to use summons in battle as I kinda feel they can give an unfair advantage, so I don't use them. My summon is just there for the "Summon Unused" booster accessory, or to nullify a dangerous summon should the opponent call one. I'll post other builds and maybe get into Kuja a bit later. For now, let's hear some thoughts from the rest of you.
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Post by Xero Bloodline on May 9, 2013 15:30:13 GMT -5
It's never too late to talk about Dissidia... Here's my Sephiroth from Duodecim. I have three separate builds for him, but this is my main, all-around build. No single focus on any one area, but it does allow him to build brave, assist, and EX with relative ease. My summons rotate pretty reguarly, but nearly all my characters use summons such as Ifrit, Bahamut, Mandragora; things to keep my brave up or suddenly increase it. His boosters and accessories do lend to a very offensive play style, but that seems to work best with Sephiroth so it's what I stick to. And if you notice, it seems like my aerial HP attacks are backwards (down for Heavan's Light up for Hell's Gate) but I tried it the other way and it just didn't flow as well to me. Any other questions/comments, feel free.
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Post by Andrew on May 10, 2013 1:40:22 GMT -5
Guess it's time to whip ye ol' PSP out and get back into Dissidia to contribute to this thread.
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Post by Deleted on May 10, 2013 2:53:06 GMT -5
So, I had to look for my PSP in the attic(yeah, I put'd it there) sadly it won't turn on anymore, I mean, it's charging and stuff, but whenever I try to turn it on, it won't(prolly the lever inside the switch is broken) so... I had to do the card on how I remember it. I do remember that I don't have any forward moves cause when Dissidia 012 went out my PSP's analog stick's forward becomes left, and left won't work. I never bothered trying to repair it nor bringing it to a technician cause I don't wanna waste money on my PSP anymore. I also remember the last stuff I got in Dissidia before I stopped playing is the Lufenian Set. All I remember in the accessories is that I don't have multipliers, and most of the accessories equipped were attack and defense +, I dunno how many of each did I place so I just left the accessories blank.
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Post by FDSuprema on May 10, 2013 3:43:26 GMT -5
Nowadays I main Bartz, so I'll post my current set for him... My gear mostly revolves around dealing more damage. My weapon is actually an artifact based on Excalibur II, but unfortunately doesn't have any alternate abilities yet. My equipment keeps me well rounded, as I gain brave boost on block and dodge with them, as well as take 50% less damage when hit with a brave Wall Rush. I also have the Master Guardsman ability, so I gain 1000 bonus HP thanks to my Brigandine being a Light Armor. My accessories are set up in a sort of counter-attacky role, so I can make an epic reversal if need be. Except Sunrise is just there cause I was doing battlegen stuff the last time I played, as I just boot the game up today for the first time in awhile. My summons all rotate periodically, with my number 1 in the queue being Moogle, cause it can either turn the tide of a battle, or not. Other than that I have the 4 guardians queued up, for countering other summons. Obviously not the best build, but eh.
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Post by Tony on May 10, 2013 14:35:24 GMT -5
Trying to go for some kind of EX build... but for the most part, I HAVE NO IDEA WHAT I'M DOING!
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