Post by R-Cubed on Jul 10, 2007 16:30:52 GMT -5
I made this so i could help the people who are having trouble or getting used to vile mode and because i was bored.
1. Vile's background
Vile is a character that has appeared in MMX, X3,X8, Xtreme and MHX. Vile can mostly be remembered as the MMX character who looks like Jango and Boba Fett. Some of you may also remember him as the very first character to destroy zero or the reploid with the ride armor. Vile is a playable character in MMMHX but he has his own storyline and his game mode is extremely different than X's which is why i made this walkthrough. X has 9 weapons he gets from the mavericks and 4 armor upgrades. Vile has 45 different weapons and 2 armor upgrades.
2. Vile's Weapons
Zero uses the light saber and Axl uses his pistols which make the weapons they get different than X's. Like wise Axl uses his different weapons to get different weapons. Vile consists of 3 weapons his Shoulder cannon, Arm and Leg. Vile's three weapons are each divided into 3 sub catagories and each sub category has 5 weapons.
Arm weapons
Vulcans: They are similar to X's shooting abilities but i don't use them much. They are the default Arm weapons.
Cherry Blast
Energy Requirement:2
Details: It has good range but does poor damage. Most people don't use it after getting more vulcans from the mavericks you beat. This is the default weapon.
Zip Zapper
Energy Requirement:8
Details: It is stronger than cherry blast but has poor range. I don't recommend this due to all kinds of enemies that vile encounters. This is obtained after beating Armored Armdillo.
Buck Shot Dance
Energy Requirement:12
Details: This one is useful since it can kill flying enemies but it uses up to much Weapon energy meter so i don't use it. This is availible after beating Sting Chameleon.
Distance Needle
Energy Requirment:6
Details: This is problably my favorite vulcan attack. It has great range, can attack the wannabe sniper joes, and does good damage. The bad thing is it can't rapid fire. This become avialable after beating Chill penguin and is effective against Spark Mandrill but doesn't freeze him.
Triple 7
Energy Requirement:16
Details: Almost the same as Buck shot dance but stronger but more costly. Becomes available after beating Flame Mammoth.
Missiles: These are more powerful than weapons but i don't use them at all. Missile weapons are availible after beating launch octupus and are effective against boomerang kuwanger.
Humerus Crush
Energy Requirement:4
Detail: Basic Missle that you can fire multiple times but not rapid fire. Obtained from Launch octupus.
Popcorn Demon
Energy requirement:6
Detail: Splits into 3 missiles. The only missile weapon that i actually use. I only use it in Boomerang kuwanger's stage. It's useful because it can attack multiple enemies. Fire 3 and there will be 9 missiles in the screen.
I hope what i've done so far has helped people having trouble with vile mode. I'll keep adding once i'm not busy and hopefully i helped somebody so please comment and if you have suggestions PM me and i'll test it to see if it works or you can just post it here.
1. Vile's background
Vile is a character that has appeared in MMX, X3,X8, Xtreme and MHX. Vile can mostly be remembered as the MMX character who looks like Jango and Boba Fett. Some of you may also remember him as the very first character to destroy zero or the reploid with the ride armor. Vile is a playable character in MMMHX but he has his own storyline and his game mode is extremely different than X's which is why i made this walkthrough. X has 9 weapons he gets from the mavericks and 4 armor upgrades. Vile has 45 different weapons and 2 armor upgrades.
2. Vile's Weapons
Zero uses the light saber and Axl uses his pistols which make the weapons they get different than X's. Like wise Axl uses his different weapons to get different weapons. Vile consists of 3 weapons his Shoulder cannon, Arm and Leg. Vile's three weapons are each divided into 3 sub catagories and each sub category has 5 weapons.
Arm weapons
Vulcans: They are similar to X's shooting abilities but i don't use them much. They are the default Arm weapons.
Cherry Blast
Energy Requirement:2
Details: It has good range but does poor damage. Most people don't use it after getting more vulcans from the mavericks you beat. This is the default weapon.
Zip Zapper
Energy Requirement:8
Details: It is stronger than cherry blast but has poor range. I don't recommend this due to all kinds of enemies that vile encounters. This is obtained after beating Armored Armdillo.
Buck Shot Dance
Energy Requirement:12
Details: This one is useful since it can kill flying enemies but it uses up to much Weapon energy meter so i don't use it. This is availible after beating Sting Chameleon.
Distance Needle
Energy Requirment:6
Details: This is problably my favorite vulcan attack. It has great range, can attack the wannabe sniper joes, and does good damage. The bad thing is it can't rapid fire. This become avialable after beating Chill penguin and is effective against Spark Mandrill but doesn't freeze him.
Triple 7
Energy Requirement:16
Details: Almost the same as Buck shot dance but stronger but more costly. Becomes available after beating Flame Mammoth.
Missiles: These are more powerful than weapons but i don't use them at all. Missile weapons are availible after beating launch octupus and are effective against boomerang kuwanger.
Humerus Crush
Energy Requirement:4
Detail: Basic Missle that you can fire multiple times but not rapid fire. Obtained from Launch octupus.
Popcorn Demon
Energy requirement:6
Detail: Splits into 3 missiles. The only missile weapon that i actually use. I only use it in Boomerang kuwanger's stage. It's useful because it can attack multiple enemies. Fire 3 and there will be 9 missiles in the screen.
I hope what i've done so far has helped people having trouble with vile mode. I'll keep adding once i'm not busy and hopefully i helped somebody so please comment and if you have suggestions PM me and i'll test it to see if it works or you can just post it here.